The Building Of the Imperial City: Diggin is DONE!

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Blackadder51
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The Building Of the Imperial City: Diggin is DONE!

Post by Blackadder51 » 18 Dec 2010, 10:41

Welcome to the 1:1 building of The Imperial City from The Elder Scrolls IV: Oblivion.
Imperial City.jpg
This is a mega project that has spanned months, had countless hours poured into it and survived numerous updates. In terms of size this is a small project in comparison to others, however what makes this project so unique is that it is being build on a live Survival Multiplayer Server all vanilla style. This means no mod tools, no world edit, the threat of griefers, creepers and the game environment itself.

We also need your help, please jump on and start removing some of the land, you can ask /ch ic or see if Infesord is on who can also help as well :)


Newest Post

An interview with us on the Escapist


The location of the Imperial City is in it's own area accessible through the HUB as seen here between Genesis and Exitus in the Cyan Corner.
2011-09-01_19.49.22.png
2011-09-01_19.49.32.png
In terms of size the project itself is 500 by 500 by 64, we need the entire sky box to make as close as we can to a 1:1 in the actual game. We are treating each block as a cubic metre. I:e 1 block = 1 metre on each side.

In terms of what we are building I shall let Lionheart explain that for me.
lionheart_1 wrote: I'm going to clarify once and for all what we're doing.
-All of the districts, including the Arcane University, the prison and garrsion, and the Waterfront (with the ships)
-All of the large iconic structures; Temple of the One, the Arboretum, the Arena
-All of the houses within the city walls and on the Waterfront
-White Gold Tower, with the Elder Council Chambers at the heart of the city
-Walkable battlements & watchtowers
-The shallow pools located at the base of the inner wall in each district
-Tiber Bridge
-There will be a lake, and a bit of the land mass around the city, but the exact details are still to be decided.

One of the reasons for why I haven't included the stables or inn outside the city is simply, 'what do we define as the Imperial City, and therefore, where do we stop?' One could argue that they should also be included. You could then argue that the road around the lake should also be built since it provides views of the city, until it snowballs into a reproduction of Cyrodiil. We're not going to do that.

Added to that are aesthetic concerns. The main gates will be just above bedrock. If you recall from the game, the city was located on a bit of a uphill slope when you enter, giving the gates a clear view when you're on Tiber Bridge. If we add the stables near there in our design, it'll ruin the view.

As for Wawnet Inn and the homestead, I probably won't be building that either. What I am building though, at that end, is the new quarters for our volunteers (it's at sea level). It's an expanded Priory of the Nine, so that it will accomodate (funnily enough) nine people. Black has already build minecart tracks near there, so anyone living at the Priory can get quick access to the warehouse. It's part of my rather nascent plan for a north-south highway.
Construction has started and produced.

White Gold Tower
WhiteGold Tower.png
White Gold Tower.png
2011-02-07_19.11.30.png

Cloud Ruler Temple (not related but we did it anyway)
SkyRuler Temple Completed 27-12-10.png
2011-01-06_20.09.00.png
CloudRuler Temple at Night - SteamPunk 27-12-10.png
The Imperial Dragon:
2011-01-01_23.30.20.png
The Arena:
2011-07-03_04.02.18.png
We also have a small incentive as well for the players who help, for every double box of cobble/dirt/gravel that is provided we give you a diamond, this is in conjunction with the tools we provided and the fact that you can keep any and all ore that you find. Infesord will do most of the payments and set up where to place the boxes.

And of course a massive thank you to the people on the front line whoes diging inspire me more and more and shall make this dream a reality. I an very proud of escapecraft as a community and once again you guys have shown me why I love moderating on this server and why I will keep coming back. You guys are insanely awesome and I thank you all, you guys (and gals) are what makes this server the best in the bloody world and why no one shall be close to this level of awesome. Dont you ever forget it.



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Other Pictures will be here that are sort of miscellaneous but also cool to look at involving the Imperial City
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XDelphi
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Re: 500 by 500 by 128 land needs clearing.

Post by XDelphi » 18 Dec 2010, 17:13

I guess I could help, no problem :)
Just 2 questions though:-
1. Do you supply the tools or do we bring our own?
2. My town is quite a way away, is there anyway if one of you are on at the time that I could get a teleport to the clearing site?

Even if both of the answers to these questions are no, I would still be happy to help ^^
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Re: 500 by 500 by 128 land needs clearing.

Post by Fenreil » 18 Dec 2010, 18:42

I'd help, assuming I could get teleported there, and that I could keep the dirt.

I know how much of a bitch land clearing can be. I mean, just doing 80x80 was areal pain in the ass.
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Re: 500 by 500 by 128 land needs clearing.

Post by Blackadder51 » 18 Dec 2010, 19:05

XDelphi wrote:I guess I could help, no problem :)
Just 2 questions though:-
1. Do you supply the tools or do we bring our own?
2. My town is quite a way away, is there anyway if one of you are on at the time that I could get a teleport to the clearing site?

Even if both of the answers to these questions are no, I would still be happy to help ^^
If one of us is on, both questions are a yes :)

If were not on, sorry.
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Re: 500 by 500 by 128 land needs clearing.

Post by Skunk_Giant » 19 Dec 2010, 00:46

Well, I'd love to help, although I'm busy with my secret project, so if I happen to finish my project before this is done, count me in, but again, my project will take a LONG, LONG time.
Oh hey, I have a signature now! 26/07/11


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Re: 500 by 500 by 128 land needs clearing.

Post by XDelphi » 19 Dec 2010, 09:27

Then yeah Blackadder, I would love to help! :D
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Re: 500 by 500 by 128 land needs clearing.

Post by thonnas_hp » 19 Dec 2010, 13:39

sounds like a job for a shton of tnt.
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Re: 500 by 500 by 128 land needs clearing.

Post by GrimX9 » 19 Dec 2010, 14:23

Get Thunderma14 there, he'll be more then happy to blow stuff up with TNT.

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Re: 500 by 500 by 128 land needs clearing.

Post by Fenreil » 19 Dec 2010, 14:35

Thonnas wrote:sounds like a job for a shton of tnt.
Is that a metric or english shit-ton?

Well, I just spent forever walking to there. Bleh.
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Re: 500 by 500 by 128 land needs clearing.

Post by TheOtherStickman » 19 Dec 2010, 18:27

I'll help if I could get teleported there whenever possible.

I still don't know my way around the map.

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Re: 500 by 500 by 128 land needs clearing.

Post by thonnas_hp » 20 Dec 2010, 00:10

This project definitely needs a kiloshton of TNT

Digging this thing is like doing a haircut one hair at a time.
I've gotta funny feelin' that my times are caught in a jar.
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Re: 500 by 500 by 128 land needs clearing.

Post by Sti_Jo_Lew » 21 Dec 2010, 14:53

I believe they find donating more trustworthy becuase they have put money into the server. Also, I probably won't be able to help with this, I need to help Skunk with his project.
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Re: The Building Of Imperial City

Post by Blackadder51 » 27 Dec 2010, 08:14

Updated OP

and Revealed the Sexy Project! Also We have more pics on Dropbox! Which you can join by sending a pm to McWeirdo on the forums; he's an OP as well.
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Re: The Building Of the Imperial City

Post by kyconny » 30 Dec 2010, 04:12

I'm in!

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Re: The Building Of the Imperial City

Post by Blackadder51 » 01 Jan 2011, 07:40

New Pic is up!
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Re: The Building Of the Imperial City

Post by The Bum » 01 Jan 2011, 14:26

So that's where all my obsidian went! ;)
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Re: The Building Of the Imperial City

Post by ThunderMa14 » 03 Jan 2011, 10:18

I'm here to pledge 640 Gunpowder to this project. Whenever I see you, black, you can come collect it.
:3
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Re: The Building Of the Imperial City

Post by Blackadder51 » 03 Jan 2011, 10:24

ThunderMa14 wrote:I'm here to pledge 640 Gunpowder to this project. Whenever I see you, black, you can come collect it.
:3
oooh thank you :), Lion can also accept it.

Also Updated OP with a new pic and info about my rail system.
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Re: The Building Of the Imperial City

Post by vallorn » 03 Jan 2011, 13:04

may i set up a Vault 88 emmbassy there? i like to have a nice public building for awesome people?

and if so are you okay with gratuitous amounts of lava inside buildings? (safely of course)
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Re: The Building Of the Imperial City

Post by Blackadder51 » 05 Jan 2011, 09:12

We now have a basic minecart system to use, and the warehouse is nearing completion.
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Re: The Building Of the Imperial City

Post by DuplicateValue » 05 Jan 2011, 09:22

vallorn wrote:may i set up a Vault 88 emmbassy there? i like to have a nice public building for awesome people?

and if so are you okay with gratuitous amounts of lava inside buildings? (safely of course)
Not sure that would fit in with their theme.

The Imperial city is made up mostly of uniform terraced buildings, with the exception of the Arboretum and Arena district. And I don't think there was any lava in the game outside of the Oblivion realm itself. :P

EDIT: Out of curiosity, are ye building just the main city, or including the Waterfront, Prison, and Arcane University too?
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Re: The Building Of the Imperial City

Post by lionheart_1 » 05 Jan 2011, 09:28

We're doing the entire city duplicate. That includes all of the districts.
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Re: The Building Of the Imperial City

Post by DuplicateValue » 05 Jan 2011, 09:55

lionheart_1 wrote:We're doing the entire city duplicate. That includes all of the districts.
Huh, you're gonna have to place a lot of water. :lol:

Anyway, I'd be happy to come up to help with digging or whatever later if I'm on.
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Re: The Building Of the Imperial City

Post by UnusualStranger » 07 Jan 2011, 01:57

Seeing as this is just northeast of my small isolated and incomplete house, I will be very happy to come and lend my support. Just need likely tools for the digging, and direct on what I can destroy!

Though, it will be hilarious to have such a huge city somewhat close to where I live, when I went out there to avoid things like this in the first place!
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Re: The Building Of the Imperial City

Post by mydrox » 07 Jan 2011, 04:45

city_anim.gif
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Re: The Building Of the Imperial City

Post by Blackadder51 » 07 Jan 2011, 05:33

mydrox wrote:
city_anim.gif
Thank you for that!
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Re: The Building Of the Imperial City

Post by mydrox » 07 Jan 2011, 09:59

Blackadder51 wrote:Thank you for that!
no problem.
I'll try to create new pics every they and upload them onto dropbox. Due to lack of older maps, I can only make the progress pic use date from jan 2nd onward.
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Re: The Building Of the Imperial City

Post by NW9k » 07 Jan 2011, 17:22

i would help, considering i have the game as well, but as i said, my internet is going to be murdered by my stepmom
also, maybe you could consider making the arena a spleef arena

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Re: The Building Of the Imperial City

Post by The Bum » 07 Jan 2011, 18:00

bobbob wrote:i would help, considering i have the game as well, but as i said, my internet is going to be murdered by my stepmom
also, maybe you could consider making the arena a spleef arena

I doubt this very much, as I'm almost sure we're going for complete faithfulness to the game.


Heh, good luck without the internet mate :)
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Re: The Building Of the Imperial City

Post by Lefthit » 07 Jan 2011, 22:22

mydrox wrote:
city_anim.gif
Just out of curiosity, how big is 500x500 in realation to this pic....
Lik the whole view, or about the size of the quarry like crater that is appearing around the tower
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