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so I got accepted

Posted: 23 May 2013, 13:49
by DistortedStu
So some of you know I had an interview with Ubisoft for a position as an animator... AND I GOT IT.
Holy balls. So yeah I know some of you wanted to know how I got on and don't worry I'll still be playing on the server :-) :lol:

Re: so I got accepted

Posted: 23 May 2013, 13:51
by Invunarble
Tell me all of the spoilers about AC Black Flag, mister president of the ubisoftz

Re: so I got accepted

Posted: 23 May 2013, 14:16
by Sti_Jo_Lew
Sweet, nicely done dude. Have fun messing with them nodes.

Re: so I got accepted

Posted: 23 May 2013, 14:30
by Lord_Mountbatten
@Invun: I'm sure there'll be some form of confidentiality stuff going on, plus internal compartmentalisation.

@Stu: Whenever something you've worked on has been released and you're allowed to talk about it I'd like to know what you did - SO I CAN JUDGE.

And congrats!

Re: so I got accepted

Posted: 23 May 2013, 16:00
by Iron_Fang
Congratz Stu! And also Invun there is a massive confidentiality thing, if they find a leak then they will find them and they are out of a job and will then not be able to join most games companies :P (I know a guy who tests for Nintendo)

Re: so I got accepted

Posted: 23 May 2013, 17:17
by Jake55778
Oh wow, congrats!

I'd never realised you were an animator. May we see the showreel/portfolio you applied with? I have some friends trying to break into animation & it'd be cool to have a benchmark for what it takes.

Re: so I got accepted

Posted: 23 May 2013, 19:12
by minnerthecat
Congrats Stu, you must be very excited! Best of luck at your new job, I'm interested to hear what working in the industry is like!

Re: so I got accepted

Posted: 23 May 2013, 21:24
by tanisjihanis
Congratulations stu!

Re: so I got accepted

Posted: 24 May 2013, 10:23
by MrWhales
YAY THINGS

Re: so I got accepted

Posted: 24 May 2013, 14:15
by Invunarble
Here's another question for you that's hopefully a bit more feasible: What game department (if it's not confidential) are you working in at Ubisoft?

Oh, and congrats on your new job (seems I left that out of my first post :P)!

Re: so I got accepted

Posted: 24 May 2013, 14:37
by aflycon
Very cool, Stu! Congrats and good luck of course.

Re: so I got accepted

Posted: 24 May 2013, 15:04
by DistortedStu
thanks guys! Sadly I can't say much about it as im still sorting stuff out about it

Re: so I got accepted

Posted: 25 May 2013, 03:17
by Aenir_bEPU
I'm more shocked that you apparently only have 34 posts.

Re: so I got accepted

Posted: 25 May 2013, 09:14
by Lord_Mountbatten
What does that have to do with anything?

Re: so I got accepted

Posted: 25 May 2013, 12:03
by asi1998
Good job stu

Re: so I got accepted

Posted: 25 May 2013, 14:30
by Invunarble
Lord_Mountbatten wrote:What does that have to do with anything?
He must be an undergraduate poster, he isn't certified to be posting yet! :lol:

Re: so I got accepted

Posted: 27 May 2013, 20:54
by Gannondorf1000
Congratz Stu!

Re: so I got accepted

Posted: 29 May 2013, 00:41
by Skunk_Giant
In the words of Blackadder - 'HOLY BALLZ!'
Congrats, Stu!

Re: so I got accepted

Posted: 02 Jun 2013, 02:24
by random980
YOU BLOODY RIPPER!!
/token Aussie slang

Re: so I got accepted

Posted: 04 Jun 2013, 14:23
by Someguy42
random980 wrote:YOU BLOODY RIPPER!!
/token Aussie slang
It's in the vibe!

Congratulations mate, hope you become successful and take over Ubisoft and then the world. MWAHAHAHHAAH :twisted:

Re: so I got accepted

Posted: 16 Jun 2013, 05:29
by vallorn
Congrats mr animator guy. Please tell us you aren't animating mo capped dogs for Assasins Creed 7; The Reassasinating.

Re: so I got accepted

Posted: 16 Jun 2013, 14:59
by Invunarble
vallorn wrote:Congrats mr animator guy. Please tell us you aren't animating mo capped dogs for Assasins Creed 7; The Reassasinating.
Close... he said that he was doing animation for Watch Dogs.

... mocap watch dogs for Watch Dogs o_o