Project Eternity

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Lord_Mountbatten
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Project Eternity

Post by Lord_Mountbatten » 22 Sep 2012, 12:04

As an unabashed Obsidian fanboy, I feel compelled, since no one else seems to have yet posted about it, to post about their Kickstarter project, Eternity. I backed it the moment I heard about it and feel that I should bring it to everyone's attention.

HOT DIGGITY GO LOOK AT IT NOW

They already reached their main goal and are working on stretch goals now. Just so you know what they've done in the past, the main members of this company were behind games like Planescape: Torment, Fallout: New Vegas (plus the originals), KotOR II and others.
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motormaniac
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Re: Project Eternity

Post by motormaniac » 22 Sep 2012, 17:28

Obsidian has never ceased to amaze me with their games before, fallout in particular, so I might have to look into this.
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aflycon
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Re: Project Eternity

Post by aflycon » 22 Sep 2012, 20:15

I heard from someone named Louis Mountbatten that you didn't like isometric games, Lord.

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Lord_Mountbatten
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Re: Project Eternity

Post by Lord_Mountbatten » 22 Sep 2012, 20:35

It depends on the combat system. I loved Planescape: Torment. I hated Fallout 1 and 2.

One had a combat system that didn't impede my enjoyment of the story. The others didn't.
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Re: Project Eternity

Post by Invunarble » 22 Sep 2012, 20:47

Lord_Mountbatten wrote:It depends on the combat system. I loved Planescape: Torment. I hated Fallout 1 and 2.

One had a combat system that didn't impede my enjoyment of the story. The others didn't.
So, the latter game didn't have a combat system that didn't impede your enjoyment of the story?

Oho, double negative, what a plot twister. :shock:

EDIT: So I finally arsed myself to see what that kickstarter was all about. In all, it seems much like Skyrim with a few tweaks to it, but I may be wrong and it would turn out into something different. I have to say, the stretch goals and payment methods seem somewhat similar to Planetary Annihilation's stretch goals and rewards.
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motormaniac
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Re: Project Eternity

Post by motormaniac » 22 Sep 2012, 22:13

Lord_Mountbatten wrote: I hated Fallout 1 and 2.
Yea, Fallout 1&2 didn't really appeal to me. What did you think of 3 and NV? I loved both of them, NV a bit more than 3 due to the enormous amount of quests though.
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Lord_Mountbatten
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Re: Project Eternity

Post by Lord_Mountbatten » 23 Sep 2012, 07:27

New Vegas is a personal favourite of mine. As I said, I think Obsidian's games are fantastic especially in terms of story (I tend to wait for the bugs to get fixed first, but without having shit publishers breathing down their necks I'd like to see how Obsidian does this time around). I also greatly enjoyed Fallout 3 but not as much.
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mydrox
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Re: Project Eternity

Post by mydrox » 23 Sep 2012, 13:05

It will have magic, therefore I will like it.
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DuplicateValue
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Re: Project Eternity

Post by DuplicateValue » 11 Oct 2012, 19:16

First screenshot was released.

http://media.obsidian.net/eternity/medi ... 0x1080.jpg

Something about the perspective seems a bit off.
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"He's like fire, and ice, and rage.
He's like the night, and the storm in the heart of the sun.
He's ancient and forever.
He burns at the centre of time and he can see the turn of the universe.
And... he's wonderful."

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Hytro
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Re: Project Eternity

Post by Hytro » 12 Oct 2012, 04:08

Invunarble wrote:EDIT: So I finally arsed myself to see what that kickstarter was all about. In all, it seems much like Skyrim with a few tweaks to it, but I may be wrong and it would turn out into something different. I have to say, the stretch goals and payment methods seem somewhat similar to Planetary Annihilation's stretch goals and rewards.
Whuut, what made you think it seem like Skyrim? Just because it was magic?
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Iya WebIyaLyrLyr CessOhtNethSethYoodtMehtEkem YahkemOthYoodtRoth SethOhtYoodtLyr

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Lord_Mountbatten
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Re: Project Eternity

Post by Lord_Mountbatten » 12 Oct 2012, 09:14

DuplicateValue wrote:First screenshot was released.

http://media.obsidian.net/eternity/medi ... 0x1080.jpg

Something about the perspective seems a bit off.
Looks pretty to me.

Then again, I will probably fail at impartiality on this.
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andy25100
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Re: Project Eternity

Post by andy25100 » 12 Oct 2012, 12:04

DuplicateValue wrote:First screenshot was released.

http://media.obsidian.net/eternity/medi ... 0x1080.jpg

Something about the perspective seems a bit off.
I like where this is going, with Wasteland 2 in the works as well my party based massacares can begin anew.
"They'll tear you apart, bone by bone... ...and build with you a human throne. Their buck- toothed king will sit upon What once was you, but now is gone. This key unlocks the gates of Hell. Steady traveler, use it well." - Grim Fandango - Poem of the Flaming Demon Beavers
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Re: Project Eternity

Post by DuplicateValue » 13 Oct 2012, 13:07

Lord_Mountbatten wrote:Looks pretty to me.

Then again, I will probably fail at impartiality on this.
Oh, I'm not saying it isn't pretty - the perspective is just a bit disorientating for some reason.
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"He's like fire, and ice, and rage.
He's like the night, and the storm in the heart of the sun.
He's ancient and forever.
He burns at the centre of time and he can see the turn of the universe.
And... he's wonderful."

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Invunarble
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Re: Project Eternity

Post by Invunarble » 13 Oct 2012, 16:23

Hytro wrote:
Invunarble wrote:EDIT: So I finally arsed myself to see what that kickstarter was all about. In all, it seems much like Skyrim with a few tweaks to it, but I may be wrong and it would turn out into something different. I have to say, the stretch goals and payment methods seem somewhat similar to Planetary Annihilation's stretch goals and rewards.
Whuut, what made you think it seem like Skyrim? Just because it was magic?
That, the scenery, the backstory, the gameplay era, all of those factors combined.

It'll probably end up a fair bit different in the end, though.
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andy25100
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Re: Project Eternity

Post by andy25100 » 14 Oct 2012, 13:36

Invunarble wrote:
Hytro wrote:
Invunarble wrote:EDIT: So I finally arsed myself to see what that kickstarter was all about. In all, it seems much like Skyrim with a few tweaks to it, but I may be wrong and it would turn out into something different. I have to say, the stretch goals and payment methods seem somewhat similar to Planetary Annihilation's stretch goals and rewards.
Whuut, what made you think it seem like Skyrim? Just because it was magic?
That, the scenery, the backstory, the gameplay era, all of those factors combined.

It'll probably end up a fair bit different in the end, though.
You have described practically half the fantasy video game genre, but it would look similar as the team making this has most of the top ten when it comes to party based isometric rpgs.

Also Strongholds, :D :D :D :D!!!!
"They'll tear you apart, bone by bone... ...and build with you a human throne. Their buck- toothed king will sit upon What once was you, but now is gone. This key unlocks the gates of Hell. Steady traveler, use it well." - Grim Fandango - Poem of the Flaming Demon Beavers
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