Looks like a fresh start is coming
when do you think the wipe will be and everything at a new playable state?
I'd also really like to push for a basic/non invasive spawns, as awesome as some of the later mod made spawns where, the bare bones V3 spawn was still my fave, no lavish nonsense just 'hop to it!' More importantly, as I've also advocated for in the past, NO intrusive mod-built public transport system from spawn, let the players and community build it all! Especially with a revival it's a great way for new and old players to bond by working on something together. Also especially because it heavily takes away from Exploration! I like the nether hub system going on currently, it's not so invasive and still encourages exploration. However i'd tone back the frequency and maybe only have them every half distance of the map in each direction just for the sake of being able to get out there in the first place.
At this point i want to ask what the overall direction of the new server will be (assuming survival mode is still the main focus);
1. Still vanilla survival at heart like the old server?
2. Factions/towns/currency like most servers now have (playing it safe in a sense)?
3. A bunch of plugins to make building in survival as fun and hassle free as possible?
4. Mod it like Skyrim for a unique experience?
I think setting an image/reputation to stand by now is a good idea and will help us avoid getting lost like the old server (we tried to much at once tbh, like the pvp that was forever coming soon) I'd vote for 2 with maybe a hint of 3 for survival, and having the puzzle world approach 4.