The Family - Act II - Rated M - New Players Welcome

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Skunk_Giant
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The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 03 Aug 2011, 11:27

The mayor of Pandora was saved...
Andrew Gaines was killed...
Vincarto, scared away...
But the legacy of the Family always lives on...


Set-Up

Story
Spoiler! :
Following the events of The Family, Act II takes place in a very different Pandora.
The US Army has left Pandora alone, with the crime rates at their lowest since the city's boom, but cops are looking out much more.
The corruption of the Pandora Police, officialy, is non-existant, but many knwo the truth of its steady rise, and the threat it may pose to the city.
Three years on, the Lombardi family and the Kindig family have a new competitor. The Fermarto family has spread from another town to Pandora. Nobody knows much about the Fermatos, except that it's lead by Johnny Fermato, the son of the recently assasinated Joe Fermato.
Gameplay
Spoiler! :
Players will take the role of one character in The Family Act II.
Players from The Family can play as old characters again, or make new ones.

The game plays as an RPG, with characters making choices, earning money, spending money, and plotting schemes against each other via PM to me.
Players can at any point ask to buy weapons, or hire services, but if the player is in the middle of an action scene, they cannot do this until the scene has ended.
Characters
Spoiler! :
Each character will start with 120 hp. Making bad choices will get you hurt. Depletion to zero will kill your character.
Returning characters may have an advantage, as they keep their skills and stats from Act I, but new characters have been given more to spend on their stats and skills.
New Characters
Spoiler! :
New characters must have a character sheet created for them and posted here before they can play.

Character Sheet:

Name: (First and last name, alias is optional)
Age: (18 or older)
Appearance: (Provide info on clothing and physical looks)
Personality: (What kind of person is your character?)
Background: (Some background info on your character's life, history and any other information you'd like to include)
Talent: (See 'Talents')

Strength: (See 'Stats')
Stamina: (See 'Stats')
Speed: (See 'Stats')
Senses: (See 'Stats')
Smarts: (See 'Stats')

Skills: Spend 6 Starting Points

Driving -
Hand to Hand Combat -
Pistols -
Automatic Rifles -
Melee Weapons -
Long Range -
Short Range -

Wanted Level -

Mafia Status -

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 0
Kindig - 0
Fermato - 0

Injuries -

Money - $800

Items -
  • Mobile Phone
Vehicles -

Stats

Otherwise known as the 5 S's, these are your character's skills.
Strength is obviously your character's brute strength.
Stamina is how much of a beating your character can take. Every point adds 10 points to your characters hp.
Speed is your character's movement speed and agility.
Senses is how well you character can see, hear, smell etc.
Smarts is your character's intelligence.

You have 40 points to spend between these 5 stats, some good comes from being good at things, some bad comes from being bad at certain things.

Talent

Your character must have a talent or hobby. Any normal talent or hobby such as writing, singing, playing sport, etc.
Returning Characters
Spoiler! :
Returning characters must state that they're returning, and make the following changes to their character sheet. The sheet for all returning characters can be found in the OP.

Skills

Add the following skills to the end of your skills section -
Long Range -
Short Range -
You have an extra three skill points to spend on Long and Short range, but these cannot be used on the other skills.

Stats

You have five points to add to your stats. Use them wisely.
Last edited by Skunk_Giant on 12 Aug 2011, 18:09, edited 4 times in total.
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Re: The Family - Act II - Rated M

Post by Skunk_Giant » 03 Aug 2011, 11:28

Characters & Factions

Players
Spoiler! :
Iron_Fang - 120HP

Name: Alaitoc
Age: 24
Appearance: Skull mask and mic, black jumpsuit, black sunglasses, empty slim jacket with pockets, brown hair, blue eyes
Personality: quiet and intelligent
Background: best friend and family was killed by a mysterious man and he wants revenge, training in a top secret base in the alps and he is brittish
Talent: gaming/small hackings and getting into hard to reach places in buildings

Skills:

Driving - 0
Hand to Hand Combat - 0
Pistols - 0
Automatic Rifles - 0
Melee Weapons - 4
Long ranged - 2
short ranged - 1

Strength: 4
Stamina: 6
Speed: 10
Senses: 11
Smarts: 7

Wanted Status - :? :?

Mafia Status:

Nicolani - 0
Turner - -3
Vincarto - 0
Lombardi - -6
Kindig - -3
Fermato - 5

Injuries -

Money - $1100

Items -
  • Mobile Phone
  • Dual Pistols
  • Small Knife (x2)
  • Grappling Hook
  • Smoke Grenade (x5)

Random980 - 200HP

Name: Dr Gary 'Insanity' Smirnov
Age: 35
Appearance: 6 foot 4, has cold-soul-piercing blue eyes. Closely shaven hair that makes him look close to bald, shaven facial hair of the same length leading past his ears, covering his cheek, jaw and mouth (most of his head) muscular (after doing nothing but working out to pass time for about 9 years), nearly always wears a suit (after escaping the mental asylum located in a neighboring city and ditching his jail clothes)
Personality: hard to anger yet hyper, manipulative, twisted sense of humor (Joker style of twisted humor)
Background: Father was an ex-sniper in the army and trained Gary in the use of various rifles during his childhood. Age 20 Gary joined the army medical services. Sent to a mental asylum for the criminally insane at the age of 26 after being slipped an unknown drug during a coffee brake. The drugs side-effects included irrational thinking which led him to surgically remove a patients liver in order to later transplant it into his girlfriend (in the army as well) after she was diagnosed with cancer of the liver. He was found out after the original patient died when Gary was meant to just surgically replacing a broken rib. Fleeing from the hospital/base and sending the army/police on a wild car chase through out the compound, he was caught, charged and thrown away. His girlfriend died during his time in the asylum, hearing this Gary snapped and crucified another inmate on a wire fence. Other incidents have occurred making Gary's presence in the asylum itself hushed.
Talent: Surgery, Game shooting, winning drinking competitions, good with photo-shop...

Skills:

Driving - 3
Hand to Hand Combat - 3
Pistols - 0
Automatic Rifles - 0
Melee Weapons - -1
Long Range - 4
Short Range - 0

Stats:

Strength: 11
Stamina: 8
Speed: 8
Senses: 4
Smarts: 10

Wanted Level - :)

Mafia Status -

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 0
Kindig - 0
Fermato - 0

Injuries -

Money - $800

Items -
  • Mobile Phone
Vehicles -


Aflycon - 120HP

Name: Luis Alejandros

Age: 31

Appearance: With long, black, knotted dreadlocks, a chiseled face, and dark eyes, Alejandros looks much like what you'd expect from someone of his background. He's tall, around six-foot-one, with a somewhat muscular build which is ideal for running and tactical situations. His teeth are straight and generally very white. You'll usually find red, yellow, and green beads in his hair, as well as a dark brown newsboy hat on his head. Alejandros has a tendency to wear aviator sunglasses, regardless of the weather. He dresses in quite typical “gangsta” clothing: the sagging jeans, loose tee-shirts and jackets, and large jewelry. However, unlike the large rings and other necklaces he wears, a small black crucifix hangs on a silver chain around Alejandros' neck.

Personality: Alejandros, in general, is pretty laid back. He won't pick a fight unless he's staring down the barrel of a gun, and he's pretty easy to get along with. Alejandros isn't usually bitchy unless something traumatic has happened to him recently, and tends to keep his mouth shut when in the company of anyone who is. He's made a lot of friends and a lot of enemies over the years, but he's decided beggars can't be choosers. He's quick to jump to a friend's defense, or even that of a stranger.

Background: Born in a suburb in Jamaica in January 1981, Alejandros grew up in a sea of gang violence and political unrest. His father was a very minor figure in his childhood, having left Alejandros' mother before the child was born, so his mother raised him until she was shot and killed, when Alejandros was fifteen. He decided he wanted a better live and packed his bags, moving out of Jamaica to Pandora. Alejandros had no mafia affiliation whatsoever prior to arriving in Pandora. He is, for want of a better term, “fresh meat” on the mob scene. Currently, he has no intention of associating himself with any of the four families.

Alejandros is particularly skilled at keeping a level head in high-octane situations, and has a high tolerance for pain. Although he is a fine mediator, his efforts occasionally fall on deaf ears due to his heavy use of slang terms. Generally, violence is a last resort for Alejandros.

Talent: Alejandros is a relatively skilled driver; he practices in his spare time out in the countryside.

Skills:
Driving - 4
Hand to Hand Combat – 2
Pistols - 5
Automatic Weapons - 0
Melee - 0
Short Range - 2
Long Range - 1

Strength: 4
Stamina: 13
Speed: 10
Senses: 11
Smarts: 8

Wanted level. - :shock: :shock: :shock: :shock:

Mafia Status:

Nicolani - 1
Turner - 4
Vincarto - -3
Lombardi - 7
Kindig - 10
Fermato - 0

Injuries -

Money - $3100

Items -
  • Mobile Phone
  • Pistol
Vehicle -


697 - 120

Name: Sergei Kozlov
Age: 23
Appearance: 168cm, light build, pale skin. Clean shaven, black hair.
Clothing: Dark vest with buttons from about 4cm below his clavicle, no sleeves, heavily bulletproofed; fine black jeans with leather exterior (Jeans that don't look like jeans); black cowl with black cape attached (Like the Christmas and New Years capes, but with attached to a black cowl.); black light boots with soft soles for quieter steps; Daggers hidden in pockets going near the bottom of the vest.

Personality: Sergei is a cold-blooded man. If he has to solve a problem, he will almost always use force. He is also very intelligent, and lies whenever he feels like it. Prefers not to talk. He has a strong hatred of all national governments. Because he has become fairly wanted in Pandora, Sergei has gone a bit paranoid. He stays in the shadows a lot, and uses disposable pay-as-you-go phones for almost everything.

Background: Sergei was born to a Russian fencing champion, and learned the skill at a young age. He was also interested in Medieval warfare. This lead to him developing a fighting style that mixed fencing with the more vertical form of close combat, using two daggers. His father was assassinated by the Russian government when he was 14, and his mother tried to get him out of the country, but was found and killed by the Russian government. Sergei stowed away in a cargo ship which brought him over to North America, and found a small-time gang to take him in. They forged some travel and citizenship documents for him and he became their greatest asset. When he was 19, the police raided them. Only Sergei escaped.

Talent: Fencing, persuasion.

Skills:

Driving - 0
Hand to Hand combat - 4
Pistols - 1
Automatic Rifles - 0
Melee Weapons - 2
Short Range - 1
Long Range - 2

Strength: 5
Stamina: 8
Speed: 10
Senses: 10
Smarts: 10

Wanted Status - :o :o :o

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - -1
Lombardi - 5
Kindig - 4
Fermato - 0

Injuries -

Money - $1550

Items -
  • Mobile Phone
  • Small Knife (x2)
  • Grappling Hook
Vehicles -


Blackadder - 120HP

Name: Christian "The Snake" Bormillio

Age: 24

Very Italian, olive skin. Black greased Hair, a cunning grin, and a car salesmen gleem in the deep brown eyes. Loves a 80's style leather jacket, blue worn jeans, blue business shirt. Very 80's Very Cool Very Mel Gibson in Lethal Weapon 3.
Black leather shoes, slim and fit.

Has the slightest Maltese accent and is proficent in both Maltese and English. Addicted to smokes, only drinks fine wine. Loves the pastry and is a massive "home made feel" food eater. His a slimy git and will do anything to get what he wants done. Every reaction and action is done on purpose, life is his stage and every conversation is a script.

Christian "The Snake" Bormillio was a feared man in the city of Pandora in more then one way , able to crack the toughest man and talk his way out of any situation he would always get his way and the fact his a cop.

He grew up in the small island of Gozo in the country of Malta and imagrated with his family to Pandora when he was 5 to "Start A New Life" or in other words to escape the crime and murder that had consumed this small peace loving country, however you can never be far enough from crime and the Bormillio's fell back into the life of crime that had forced them to leave there home. However years later when The Nicolani family fell it had a domino effect on the smaller familys and the Bormillio's were also wiped out, Christian fell into the hands of the state in which he grew up in a correctional facilitation. However at the sweet age of 16 he finally left to go to do what he want. Of course it wasn't long before he was he using his skill on the "real world" and made a good bit for himself, nay a year later though in which he had once again eluded the cops he realised that thats were all the money, guns and drugs are at.

So he became a cop, the most bent cop on the force but one that could get answer out of the worst scum that Pandora could throw at him. His bosses loved him, every case solved, all witnesses talking, he could never place a foot wrong in their eyes,

His vision for justice was simple - by breaking the crime leaders of Pandora he would be doing justice to his dead parents.

Talent: His vice however is that of the theatre in which he loves watching the plays, reading the plays, even a dab of writing plays and of course acting the plays. Its also were he practices his conversations with other people giving him some extra time to plan it out to the letter. The Comedy Of Errors is his most beloved play.

Skill Currently he is a plane clothes detective which makes the best use of his talents and of course adding the police training he has proficient driving , hand to hand combat and pistol skills . Of course he prefers to talk himself out of a situation.

Skills.

Driving - 11
Hand to Hand Combat - 2
Pistols - 8
Automatic Rifles - 0
Melee Weapons - 0
Long Range - 2
Short Range - 3

Stats The force had done him well.

Strength:6
Stamina: 14
Speed: 9
Senses: 6
Smarts: 7

Wanted Status - :)

Mafia Status:

Nicolani - -10
Turner - -5
Vincarto - 0
Lombardi - -8
Kindig - -6
Fermato - 0

Injuries - shot in the stomach

Money - $750

Items -
  • Mobile Phone
  • $5000 worth of drugs
  • Pistol
Vehicle - Car C


EricSmarties

Name: Eric "Fedora" Dakota

Age: 23

Appearance: Black-Brown Trench coat and a fedora hat. short/longish hair that on one side goes back and overcombs at the front but not nerdy.

Personality: Mad but actually very intelligent.

Background: His parents got killed when he was 6 then lived on the street. He inherited his uncles money now rich.

Talent: Artist Photography,painting

Driving - 5
Hand to Hand Combat - 2
Pistols - 6
Automatic Rifles - 0
Melee Weapons - 0

Strength: 4
Stamina: 8
Speed: 11
Senses: 9
Smarts: 8
Long Range - 2
Short Range - 1

Wanted Status - :o :o :o

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - -4
Lombardi - 4
Kindig - -1
Fermato - 0

Injuries -

Money - $1400

Items -
  • Mobile Phone
  • Pistol
Vehicles - Car A


Kaosu - 100HP

Name: Lucia "Angel" Russo

Age: 23

Family: Lombardi

Appearence: Slender, 5" 7, olive skin and long black hair. Wears a black, large men's greatcoat, black leather gloves, black men's trilby hat, expensive-looking crimson blouse, black trousers and leather stiletto boots. She has cobalt blue eyes, and soft, emotional features. She wears dark red lipstick, the same colour as dried blood, and mirrored, Ray Ban aviator sunglasses. Lastly, she has a thin, inch-long scar across her nose.

Personality: Quick-thinking, 'don't take no crap from nobody' kinda girl. Makes a point that she's just as good as the men, which is partly why she wears the greatcoat and trilby. Intelligent, and sharp-tongued, but can get a little too emotional, whether it's anger, or sadness.

Background: Lucia was born in Chicago, to a large Italian-American family. She was the only girl, therefore she wasn't treated like one, except for her mother, and, the fact that she lived with four brothers shows. She fired her first rifle at 5. Gained her first black belt at 10. 12, first theft. 13, first kiss. 15, first death. The death was her father. He was shot, and the police never caught who did it. Apparently it was suicide, but how does someone shoot themselves with a rifle? Why didn't daddy just use one of his pistols? And, anyway, her father wasn't like that. He was strong. Tough. From then on, she toughened herself up even more than she already was. She wasn't going to be pushed around. She took boxing classes. Started learning Tae Kwan Do and Aikido. Got involved with the Mafia. But all of this was small. She wanted to know who shot her father. And make them hurt, like she'd hurt, all those years ago. At 20, she left Chicago, for Pandora. A representative from the Lombardi family had approached her, with an offer, so off to Pandora she goes.

3 years later, Lucia is a Capo in the Lombardi family. She'd become a 'made man' only 6 months into her working with them, and they'd broken the tradition of only 'making' males, because she was so good at her job. And her job was bad, however, that's in the past, and now she's a high-ranking Captain who, strangely, takes her orders straight from the 'Consigliere', Frank Lombardi.

Talents: Has played the piano for 13 years. Black belt in Jiu-Jitsu, Aikido and Tae Kwon Do. Has been boxing for 8 years. Has gone rifle-hunting since she was 7, there-fore, she's a crack-shot

Driving - 6
Hand To Hand - 4
Pistols - 12
Automatic Weapons - 0
Melee - 1
Long Range - 1
Short Range - 4

Strength - 11
Stamina - 13
Speed - 16
Senses - 9
Smarts - 8

Injuries -
Hit by a car - Limps on her left leg.

Wanted Level. - :shock: :shock: :shock: :shock:

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 8
Kindig - 2
Fermato - 0

Money - $385

Items - Mobile Phone, Pistol - Silencer x2, Shotgun, Samurai Sword, Butterfly Knife, Grappling Hook

Vehicle - Car B


NPCs
Spoiler! :
William Daniels - Deceased
William Daniels was always a perfect man. Christian Bormillio's first partner and closest friend, Daniels was also a brilliant detective. After being shot dead while saving Bormillio, many came to mourn him at his funeral.

Ted Smith
Ted Smith, Luigi Lamborghini's best friend right up until the incident with Gaines, is a kind man. Not wanting to be involved in the criminal madness of Pandora, he keeps to himself and his most trusted friends.
After he and his wife discovered they were unable to have children, Luigi found the solution by presenting them with Roberto Nicolani Jr's son, who he had found alone. Not knowing the truth about the boy's background, the Smith's were delighted, until the boy was stolen by unknown people.
Despite his hatred for crime, Ted is slowly considering it if it means getting his son back.

Julian Davids
One of Elias Kindig's first men, Julian is a reliable man. He helped immensely in the battle that scared Vincarto out of town.

James Saith
After the near destruction of the Cheetahs, Saith, who was working for them and was the only survivor, used all the materials owned by the Cheetahs to earn money and rebuild. He is now the head of the Cheetahs.

Luigi Lamborghini - MIA (Presumed Deceased)
The story of Luigi Lamborghini is one told differently by different people. The most accurate account, is that he was a small criminal, but only to get the money to get away from the criminals. Lamborghini was known as a good friend, and eventually had his name cleared by the cop Christian Bormillio. He later was shot and fell to an ocean below during the Andrew Gaines Incident. His body was never found, and some believe he may have survived.

Max Xavier - Deceased
Max Xavier arrived in Pandora with nothing known about him. He left, the same way. Having worked with the assassin, Alaitoc, for years, and having been apart of the Andrew Gaines Indcident, Xavier was becoming well known.
Unfortunately for him, he was shot dead in his home by unknown men, thought to be under Lombardi's control.

Joe Barmaine
Barmaine was a young guy trying to start up his own agency for hired guns when he met Elias Kindig. Seeing Elias attack and knock out Nicholas Talbeno, Joe knew he had hit the jackpot. He quickly approached Elias, who accepted to join him, and eventually got him accepted into the Turner family. During the raid on the Turners by Bormillio and Galitsky, Barmaine was arrested and charged for assault against a police officer. He was later released early.
Dons
Spoiler! :
Frank Lombardi
One of the most powerful men in Pandora, if not the most powerful, Frank Lombardi is not to be messed with.
One word, and he can make you disappear.

Elias Kindig
Leads the Kindig family along with Luis Alejandros. Kindig is not as ruthless or as powerful as Lombardi, but wont let you trample over, or anywhere near him.

Fred Vincarto
Vincarto wasn't liked by any of the other mafias, especially not Lombardi. When he tried to screw Lombardi over with the Andrew Gaines Incident, Lombardi hired the new Kindig mafia and all of Turner's previous men, who now needed a job, to storm Vincarto and his men.
Vincarto left town immediately.

Alfred Turner
After hiring the then new kid on the block, Elias Kindig, to burn down Nicholas Talbeno's warehouse, Turner began his road to being arrested by the police. Though once a strong mafia leader, Turner was arrested along with many others when the police stormed a rented office room in an attempt to find and arrest their main suspect for the arson, Elias Kindig.

Roberto Nicolani
Nicolani, one of the four of the 'original' Pandora dons, had a great business going. With a number of his men specializing in drug dealing, he knew it was in his interest to keep them happy. The more they sold, the more he made. So, when corrupt cop Christian Bormillio offered to be an ally of Nicolani and of his men specifically, Nicolani happily accepted. But when Bormillio betrayed the dealer, and took five thousand dollars worth of drugs, as well as killing a number of Nicolani's men, Roberto grew angry.
At first, Nicolani and everyone else believed Luigi Lamborghini and his friend Fred to be behind the theft and shooting, but after meeting up with Lamborghini, Nicolani discovered the truth, and the two teamed up to hunt down Bormillio.
After kidnapping Bormillio and his friend 'Leaf', Nicolani and Luigi approached the traitor. However, when Bormillio's former partners, Galitsky and Daniels made the news of Bormillio's kidnapping public, and then went on their own to save Christian, a shootout occurred. Nicolani was shot and killed, but asked Luigi to find his son and make sure he continued the business. After finding the orphaned baby, Luigi knew he couldn't go to the police, and gave the child to Ted and Lisa Smith, who were biologically unable to have children.
Gangs
Spoiler! :
The Cheetahs
Despite multiple attempts at complete extinction for this gang, the Cheetahs live on. Elias Kindig and Luis Alejandros came close to taking it down, but ultimately, one man survived, after Alaitoc took a bullet ofr him. The man, James Saith was driving a shipment of drugs back to the HQ when the attack began. With nobody left to give the drugs too, he sold them and used the money to rebuild a HQ and hire a number of men.
Last edited by Skunk_Giant on 15 Sep 2011, 06:48, edited 17 times in total.
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Re: The Family - Act II - Rated M

Post by Skunk_Giant » 03 Aug 2011, 11:28

Markets, Missions, Services & Jobs

Jobs
Spoiler! :
How does it work?
All jobs here are one-off unless otherwise stated. This is a list of jobs from men in the crime business, so many will be dangerous. At any time, you may choose to do one of theses jobs to raise money for yourself or for something else. Most major jobs, like 'taking care' of someone, wont be showed here. Most jobs like that are from a family, and will only be accessible when you've joined that family, or you're in good terms with them. However, some rich, but not well known criminals may have similar jobs, so keep a look out.

Delivery - $300
A small package needs delivering. Contents are unknown, could be legal, could be illegal. Delivery points are both in Pandora. Car is not supplied.

Bodyguard - $800
An ex-corrupt cop couldn't keep his mouth shut about when the police caught up with him. They offered to let him off he told them everything, which he did. Now, he's worried someone's coming for him, and he needs help.

Cigarette Selling - $700
They don't sell themselves, take a pack of cigarettes and sell them around town. Remember, you're selling these illegally, so cops could get involved.

Hired Gun (A) - $500
The easiest of hired guns. You'll be involved in up to two shootouts. You will have one or two allies, and will face up to two enemies in total.

Hired Gun (B) - $700
Up to three shootouts, one or two allies, up to four enemies in total.

Hired Gun (c) - $1000
Between 2 and four shootouts. One ally, up to six enemies in total.

Hired Gun (d) - $1200
Minimum of two shootouts. No allies, up to seven enemies in total.

Hired Gun (e) - $1700
Minimum of two shootouts. No allies, up to ten enemies in total.
Market
Spoiler! :
How does it work?
The market shows everything available for sale. You can use your money to buy anything here which can help you in game.

Weapons - Melee

Brass Knuckles - $65
Add a little bit more pain into your punches.

Small Knife - $80
Not as powerful as other knifes, but can be easily hidden in a pocket.

Knife - $100
More powerful and accurate than the small knife, but this knife is harder to conceal. If you're walking around with this, you'll be holding it, or having a sharp point sticking out of your pocket.

Spiked Knuckles - $150
Like a knife on your fist. You'll be leaving a scar for your enemies to remember you by.

Machete - $225
Smaller than the Samurai Sword, but still does a lot of damage. Cannot be concealed.

Samurai Sword - $250
Cannot be concealed, but is extremely useful in a melee battle.

Chainsaw - $750
Why is it here? Because it can be. Perfect for scaring people into talking.

Weapons - Guns

Pistol - Standard Pistol - $750
Holds clips of 8 shots. An average person will die after 2 or 3 shots to the chest. Shots to the head or other body parts will have different results. Remember, to use two pistols, you must by Dual Pistol as well.

Pistol - Larger Clip - $350
Upgrades pistol to 15 shots per clip.

Pistol - Extra Barrel - $600
Upgrade your pistol to something similar to a sawn off shotgun. It's the size of a pistol, but shoots two shots at a time.

Pistol - Explosive Bullets - $1000
MUST HAVE BOUGHT LARGER CLIP FIRST.
Turn your bullets into explosive shots. These will normally kill a man in one shot. Results may vary. These do damage to vehicles and buildings too, but leave a mess.

Pistol - Scope - $250
MUST HAVE BOUGHT EXTRA BARREL FIRST.
Gives you a scope for your pistol. Zoom in on your targets.

Pistol - Silencer - $500
Perfect for quiet kills. Wouldn't recommend using it with explosive bullets...

Dual Pistol - $300
MUST HAVE AT LEAST TWO PISTOLS FIRST.
This gives you the ability to wield two pistols, for the extra shots.

Standard Shotgun - $2000
Does serious damage. Has 2 shots before reloading. At close range, the average person will die after one shot. At medium range, 1-2 shots. At long range, they may not be hit.

Standard Machine Gun - $3000
Fires at great speeds. Fires 50 shots before reloading. An average person will die after 1 or 2 shots to the chest.

Sniper Rifle - $5000
The ultimate long range weapon.

Sniper - Silencer - $750
The ultimate long range weapon just got better...

Grenade Launcher - $7750
Perfect for taking down buildings or vehicles.

Mini Gun - $12,000
Expensive as hell and hard to bring around, but perfect for the worst situations.

Weapons -Equipment

Smoke Grenade - $45
Surprise!

Frag Grenade - $75
Bigger surprise!

Grappling Hook - $50
Climb up the walls... You're Spiderman!

Nightvision Goggles - $350
Glow in the dark! Your enemies, that is.

Torch - $50
If you can't afford the goggles...

Vehicles

Car A - $3000
Car A is the cheapest car on sale. It has a maximum speed of 90kmph and will break down after little damage.

Car B - $5000
Max speed of 120kmph. Can take more damage than Car A, but still not much.

Car C - $8000
Similar to what a Jaguar 2011 model looks like, this car is great. It'll go up to 170kmph and can take a bit of damage.

Car D - $10,000
Car's that fit into this category are mostly convertibles. They get up to 180kmph and can take plenty of damage.

Motorbike A - $2500
The cheapest motorbike available. Simple, reaches 100kmph but provides no protection.

Motorbike B - $4000
Reaches 120kmph and has a bulletproof windshield that can come up at the press of a button.

Helicopter A - $10,000
Perfect for transport. In most cases, police will ignore it. Carries five.

Helicopter B - $15,000
The real chopper. Hidden miniguns on the front. Carries seven. Can be spotted by police, but only if they're specifically on the lookout for you.
Services
Spoiler! :
How does it work?
Services are things players can buy that will help them in different ways, the same as items bought in the markets. To pay for a service, a player must PM me or post here. Note that in some cases, services such as assassinations are not guaranteed to be successful and therefore should be used carefully. If the story is at a point where police are everywhere, getting an assassin may not be the best idea. Assassins and Doctors can also get to know players, and depending on how they've been treated by the player may refuse to work for them or on the other hand, give them a discount. If an assassin dies, they will soon be replaced by a new one.
Hired guns can be bought in any combination.

Assassins

Cobra - $200
Cobra is a well known assassin. He is the cheapest, and will work for anyone, so he isn't the most reliable, as anyone can pay him to turn on you.
Skill - 1

Shadow - $500
Shadow is an assassin who makes sure the job is clean. He's quite reliable, but again, he'll work for anyone who pays him.
Skill - 2

Kyle - $1500
Nobody knows his last name, but the name 'Kyle' is one to be afraid of. Kyle is in strong ties with Turner and will give anybody in the Turner family a $500 discount. He'll also work for others, but he wont kill anyone in the Turner family.
Skill - 3

Junior - $1500
It's not known who's son Junior is, or if he even was named after anyone, but Junior is certainly no kid. He's a pal of Nicolani, and will work for everyone, giving a $500 discount to anyone in the Nicolani family. Junior refuses to kill anyone in the Nicolani family.
Skill - 3

Alexio - $1500
Alexio works for the Vincarto family and will work for anyone in Vincarto family for $500 less. He will not work for anyone in the Turner family and will not kill anyone in the Vincarto family.
Skill - 3

Roberto - $1500
Roberto will work for anyone in the Lombardi family for a price of $1000, but will not work for anyone in the Vincarto family.
Skill - 3

Doctors

Dr Pryale - $500
Pryale will fix up any injuries and heal you by 10HP. He works for all, and is a cheat, fast solution.

Dr O'Neil - $1000
O'Neil is a good doctor, but has had bad experiences with Turner, and therefore charges an extra $500 for anyone in the Turner family.

Hired Guns

A - $50
Skill - 1
Weapon Choices - Baseball Bat

B - $200
Skill - 2
Weapon Choices - Pistol

C - $300
Skill - 3
Weapon Choices - Pistol | Shotgun

D - $800
Skill - 4
Weapon Choices - Shotgun | Machine Gun

Other

Strippers - $9001
Black demanded them, so NO PANTS! :D

Delivery - $100
Deliver a package to anyone for this cheap price.
Missions
Spoiler! :
How does it work?
Missions are kind of like quests. If you're at a point in the story where there isn't much for your character to do but you still wanna have a lot of options, a mission is right for you. Each mission will have a few sentences explaining how it starts, but they will always continue differently. If for example player one chooses to do quest one, it will be very different to player two's experience when THEY chose quest one. Most quests will have some sort of reward if you complete them well, though that's not guranteed.

When a Stranger Calls...
You arrive home to find a voice message on your home phone number. They're asking for your help, they sound desperate... They supply a name... But you've never heard of them.

Drag Race
You're waiting at a set of lights with an empty road in front of you when you see someone to your left signal that they want to race. You accept... Do you have what it takes to win?

Leap
You're walking through Pandora when you see a crowd of four or five people looking to the sky. You look up and see a man on top of a five story building, threatening to jump. You decide you have to do something.

High Speed
You see someone running out in front of your car, waving. You stop, and they tell you that their car was just stolen. They get in the car with you and point it out.

Common Thief
A man stops your car and tells you that he was just mugged and points the direction that the criminal ran. You take chase.
The Story So Far

Chapter One
Spoiler! :
In the wet, dirty backstreets of Pandora, Ted Smith, friend of the famous Luigi Lamborghini, and father of the missing Jeremy Smith, finally hit luck. After being directed to a strange address, Ted found a small photo of a familiar three year old boy. Though the biological parents were both deceased, one being Roberto Nicolani, the other being his prostitute, Ted still feels it his duty to find Jeremy, and is considering resorting to crime if it means getting his son back.
Meanwhile, as Lucia completed another job, Elias, Luis and Lombardi finished a meeting about the touchy subject of 'moles'. With the police suddenly raiding all sorts of criminal areas, the three were beginning to suspect someone leaking information. The meeting ended abruptly, however, when Elias and Luis suggested that Lombardi could not rule Lucia out as a suspect.
At the same time, Detectives Bormillio and Franks were arguing over a similar topic. Though they were getting plenty of raids in, after receiving info from higher ups on criminal areas, a large number of their criminals were in the process of escaping before the police even arrived, leading them to believe that a cop was informing certain criminals beforehand.
After taking a break, Bormillio met up with Galitsky and Leaf involuntarily on the anniversary of Detective Daniels' death at a local bar. Before he could drink or mourn for long, the cop was called by Franks about a bank robbery in progress. Married to his job, Bormillio made his way to the bank, and was secretly followed by Galitsky and Leaf who felt it their duty to help Bormillio and keep him alive.
During the robbery, Galitsky, dressed as one of the robbers, was approached by another set of detectives. One went to another room, while the other aimed his gun at Galitsky. When the first detective was out of sight, the second one simply uttered the phrase, 'Blue Sword', before leaving Galitsky. Confused, Galitsky continued on, until the robbery had been completely stopped.
It was only that same day that Alaitoc left Max Xavier's place for the last time. Having finished their discussions and work, Alaitoc packed up and set off home, before seeing multiple men enter Xavier's house. Within moments, there were gunshots heard, and the men left. Despite rushing back, Alaitoc found Xavier had died instantly. He quickly phoned someone identified only as 'Johnny' and claimed that Lombardi's men had likely been behind the shooting. 'Johnny' told Alaitoc to leave instantly.
Finally, Bormillio and Franks were called in to negotiate with a suicidal man nearby. As the man appeared to be changing his mind about jumping, Bormillio spotted a figure coming up behind him, who he quickly recognised as Gary Smirnov, an escapee from an asylum that Franks had told him about. Despite shooting at the insane man, Smirnov managed to push the suicidal man to his death. In a quick chase, that resulted with Bormillio following Smirnov onto a highway against traffic, Bormillio hit the tires. He quickly approached Smirnov's car, only to find it was empty. In shock at the man's elusive skills, Bormillio returned to Franks, where they discussed what to do next. They decided that the first step was to find a link between Naomi, the suicidal victim, and Smirnov. However, upon discovering there was absolutely no trace of Smirnov's existence, Bomillio was left with no choice but to go with Franks' knowledge of the man, that he had a brother in London.
With that, the two detectives packed up and left for London, leaving us at Chapter Two...
Last edited by Skunk_Giant on 15 Sep 2011, 06:32, edited 4 times in total.
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Re: The Family - Act II - Rated M

Post by Iron_Fang » 03 Aug 2011, 11:53

returning alaitoc

Name: Alaitoc
Age: 24
Appearance: Skull mask and mic, black jumpsuit, black sunglasses, empty slim jacket with pockets, brown hair, blue eyes
Personality: quiet and intelligent
Background: best friend and family was killed by a mysterious man and he wants revenge, training in a top secret base in the alps and he is brittish
Talent: gaming/small hackings and getting into hard to reach places in buildings

Skills:

Driving - 0
Hand to Hand Combat - 0
Pistols - 0
Automatic Rifles - 0
Melee Weapons - 4
Long ranged - 2
short ranged - 1

Strength: 4 +1
Stamina: 5 +2
Speed: 10 +1
Senses: 10 +1
Smarts: 7

Wanted Status -

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 0

Injuries -

Money - $1100

Items - Mobile Phone, Dual Pistols, Small Knife (x2), Grappling Hook, Smoke Grenade (x5)
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Re: The Family - Act II - Rated M

Post by Blank_Kold » 03 Aug 2011, 12:16

Blank_Kold - 120hp

Name: Christian "Terror" Galitsky

Age: 21

Appearance: Short brown hair, brown eyes, 6'2", slightly below average weight, Caucasian male or slight slavic descent. Christian wears primarily t-shirts printed by either Atticus Black or Macbeth Shoes.
Personality: Christian is a private and largely apathetic person. Though he can be socially engaging when he needs to, he prefers to leave no impression so as to avoid being pulled into the trouble he causes. Christian greatly enjoys his work and is almost certainly a sociopath. He is a compulsive liar and suffers from at least one anxiety disorder.

Backround: See Family I. After working with Leaf for several years, Christian became bored of the work presented to him. Due to this newfound ennui, he took to killing random civilians that were unfortunate enough to cut through certain allies. His increasingly cold attittude is starting to worry both Bormillio and Leaf, who do not know of his vice.

Talents: Systema, Sambo, Judo, knife combat, moderate parkour experience with a number of minor injuries ascribed to it.

Driving: 0
Hand to hand: 5
Pistols: 2
Automatic Rifles: 0
Melee weapons: 1
Long Range: 1
Short Range: 2

Strength: 9
Stamina: 13
Speed: 9
Senses: 5
Smarts: 9

Wanted Status -

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 0

Injuries -

Money - $565

Items - Mobile Phone, 15 Clip Pistol, Large Knife (Concealed), Standard Machine Gun

Vehicles - Car A
Last edited by Blank_Kold on 17 Aug 2011, 19:04, edited 3 times in total.

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Re: The Family - Act II - Rated M

Post by random980 » 03 Aug 2011, 12:44

NEW CHARACTER
Name: Dr Gary 'Insanity' Smirnov
Age: 35
Appearance: 6 foot 4, has cold-soul-piercing blue eyes. Closely shaven hair that makes him look close to bald, shaven facial hair of the same length leading past his ears, covering his cheek, jaw and mouth (most of his head) muscular (after doing nothing but working out to pass time for about 9 years), nearly always wears a suit (after escaping the mental asylum located in a neighboring city and ditching his jail clothes)
Personality: hard to anger yet hyper, manipulative, twisted sense of humor (Joker style of twisted humor)
Background: Father was an ex-sniper in the army and trained Gary in the use of various rifles during his childhood. Age 20 Gary joined the army medical services. Sent to a mental asylum for the criminally insane at the age of 26 after being slipped an unknown drug during a coffee brake. The drugs side-effects included irrational thinking which led him to surgically remove a patients liver in order to later transplant it into his girlfriend (in the army as well) after she was diagnosed with cancer of the liver. He was found out after the original patient died when Gary was meant to just surgically replacing a broken rib. Fleeing from the hospital/base and sending the army/police on a wild car chase through out the compound, he was caught, charged and thrown away. His girlfriend died during his time in the asylum, hearing this Gary snapped and crucified another inmate on a wire fence. Other incidents have occurred making Gary's presence in the asylum itself hushed.
Talent: Surgery, Game shooting, winning drinking competitions, good with photo-shop...
Skills:
Strength: 11
Stamina: 8
Speed: 7
Senses: 4
Smarts: 10

Driving - 1
Hand to Hand Combat - 2 (or 1)
Pistols -
Automatic Rifles -
Melee Weapons - -1 (if allowed)
Long Range - 4
Short Range -

Wanted Level - He just escaped a mental asylum that has no 'record' of him being there. :shock: :shock:

Mafia Status -

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 0
Kindig - 0
Fermato - 0

Injuries -

Money - $800

Items -
Mobile Phone

Vehicles -
http://www.youtube.com/watch?v=XfR9iY5y94s
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Re: The Family - Act II - Rated M

Post by Skunk_Giant » 03 Aug 2011, 12:58

O_O

That guy scares me already.
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Re: The Family - Act II - Rated M

Post by aflycon » 03 Aug 2011, 15:03

Aflycon - 105HP

Name: Luis Alejandros

Age: 31

Appearance: With long, black, knotted dreadlocks, a chiseled face, and dark eyes, Alejandros looks much like what you'd expect from someone of his background. He's tall, around six-foot-one, with a somewhat muscular build which is ideal for running and tactical situations. His teeth are straight and generally very white. You'll usually find red, yellow, and green beads in his hair, as well as a dark brown newsboy hat on his head. Alejandros has a tendency to wear aviator sunglasses, regardless of the weather. He dresses in quite typical “gangsta” clothing: the sagging jeans, loose tee-shirts and jackets, and large jewelry. However, unlike the large rings and other necklaces he wears, a small black crucifix hangs on a silver chain around Alejandros' neck.

Personality: Alejandros, in general, is pretty laid back. He won't pick a fight unless he's staring down the barrel of a gun, and he's pretty easy to get along with. Alejandros isn't usually bitchy unless something traumatic has happened to him recently, and tends to keep his mouth shut when in the company of anyone who is. He's made a lot of friends and a lot of enemies over the years, but he's decided beggars can't be choosers. He's quick to jump to a friend's defense, or even that of a stranger.

Background: Born in a suburb in Jamaica in January 1981, Alejandros grew up in a sea of gang violence and political unrest. His father was a very minor figure in his childhood, having left Alejandros' mother before the child was born, so his mother raised him until she was shot and killed, when Alejandros was fifteen. He decided he wanted a better live and packed his bags, moving out of Jamaica to Pandora. Alejandros had no mafia affiliation whatsoever prior to arriving in Pandora. He is, for want of a better term, “fresh meat” on the mob scene. Currently, he has no intention of associating himself with any of the four families.

Alejandros is particularly skilled at keeping a level head in high-octane situations, and has a high tolerance for pain. Although he is a fine mediator, his efforts occasionally fall on deaf ears due to his heavy use of slang terms. Generally, violence is a last resort for Alejandros.

Talent: Alejandros is a relatively skilled driver; he practices in his spare time out in the countryside.

Skills:
Driving - 4
Hand to Hand Combat – 2
Pistols - 5
Automatic Weapons - 0
Melee - 0
Short Range - 2
Long Range - 1

Strength: 4
Stamina: 13
Speed: 10
Senses: 10
Smarts: 8

Wanted level. - :o :o :o

Mafia Status:

Nicolani - -1
Turner - -1
Vincarto - 0
Lombardi - 0

Injuries -

Money - $3100

Items - Mobile Phone

Vehicle -

[ I copypasted this from the OP in the old thread, then added the Long and Short Range, and the five points for stats. If there are any inconsistencies between this and Luis at the end of The Family, feel free to fix it. (: ]

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Re: The Family - Act II - Rated M

Post by 697134002 » 03 Aug 2011, 18:01

Name: Sergei Kozlov
Age: 23
Appearance: 168cm, light build, pale skin. Clean shaven, black hair.
Clothing: Dark vest with buttons from about 4cm below his clavicle, no sleeves, heavily bulletproofed; fine black jeans with leather exterior (Jeans that don't look like jeans); black cowl with black cape attached (Like the Christmas and New Years capes, but with attached to a black cowl.); black light boots with soft soles for quieter steps; Daggers hidden in pockets going near the bottom of the vest.

Personality: Sergei is a cold-blooded man. If he has to solve a problem, he will almost always use force. He is also very intelligent, and lies whenever he feels like it. Prefers not to talk. He has a strong hatred of all national governments. Because he has become fairly wanted in Pandora, Sergei has gone a bit paranoid. He stays in the shadows a lot, and uses disposable pay-as-you-go phones for almost everything.

Background: Sergei was born to a Russian fencing champion, and learned the skill at a young age. He was also interested in Medieval warfare. This lead to him developing a fighting style that mixed fencing with the more vertical form of close combat, using two daggers. His father was assassinated by the Russian government when he was 14, and his mother tried to get him out of the country, but was found and killed by the Russian government. Sergei stowed away in a cargo ship which brought him over to North America, and found a small-time gang to take him in. They forged some travel and citizenship documents for him and he became their greatest asset. When he was 19, the police raided them. Only Sergei escaped.

Talent: Fencing, persuasion.

Skills:

Driving - 0
Hand to Hand combat - 4
Pistols - 1
Automatic Rifles - 0
Melee Weapons - 2
Short Range - 1
Long Range - 2

Strength: 5
Stamina: 8
Speed: 10
Senses: 10
Smarts: 10

Wanted Status -

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 3

Injuries -

Money - $1550

Items - Mobile Phone, Small Knife (x2), Grappling Hook

Vehicles -
Richard Dawkins wrote:I am against religion because it teaches us to be satisfied with not understanding the world.

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Re: The Family - Act II - Rated M

Post by Skunk_Giant » 05 Aug 2011, 11:03

Posting on behalf of Blackadder.

Blackadder - 150HP

Name: Christian "The Snake" Bormillio

Age: 24

Very Italian, olive skin. Black greased Hair, a cunning grin, and a car salesmen gleem in the deep brown eyes. Loves a 80's style leather jacket, blue worn jeans, blue business shirt. Very 80's Very Cool Very Mel Gibson in Lethal Weapon 3.
Black leather shoes, slim and fit.

Has the slightest Maltese accent and is proficent in both Maltese and English. Addicted to smokes, only drinks fine wine. Loves the pastry and is a massive "home made feel" food eater. His a slimy git and will do anything to get what he wants done. Every reaction and action is done on purpose, life is his stage and every conversation is a script.


Christian "The Snake" Bormillio was a feared man in the city of Pandora in more then one way , able to crack the toughest man and talk his way out of any situation he would always get his way and the fact his a cop.

He grew up in the small island of Gozo in the country of Malta and imagrated with his family to Pandora when he was 5 to "Start A New Life" or in other words to escape the crime and murder that had consumed this small peace loving country, however you can never be far enough from crime and the Bormillio's fell back into the life of crime that had forced them to leave there home. However years later when The Nicolani family fell it had a domino effect on the smaller familys and the Bormillio's were also wiped out, Christian fell into the hands of the state in which he grew up in a correctional facilitation. However at the sweet age of 16 he finally left to go to do what he want. Of course it wasn't long before he was he using his skill on the "real world" and made a good bit for himself, nay a year later though in which he had once again eluded the cops he realised that thats were all the money, guns and drugs are at.

So he became a cop, the most bent cop on the force but one that could get answer out of the worst scum that Pandora could throw at him. His bosses loved him, every case solved, all witnesses talking, he could never place a foot wrong in their eyes,

His vision for justice was simple by breaking the crime leaders of Pandora he would be doing justice to his dead parents.



Talent: His vice however is that of the theatre in which he loves watching the plays, reading the plays, even a dab of writing plays and of course acting the plays. Its also were he practices his conversations with other people giving him some extra time to plan it out to the letter. The Comedy Of Errors is his most beloved play.

Skill Currently he is a plane clothes detective which makes the best use of his talents and of course adding the police training he has proficient driving , hand to hand combat and pistol skills . Of course he prefers to talk himself out of a situation.

Skills.

Driving - 9
Hand to Hand Combat - 2
Pistols - 7
Automatic Rifles - 0
Melee Weapons - 0
Long Range - 2
Short Range - 1

Stats The force had done him well.

Strength:6
Stamina: 13
Speed: 7
Senses: 5
Smarts: 7

Wanted Status - :)

Mafia Status:

Nicolani - -10
Turner - -3
Vincarto - 0
Lombardi - -7
Kindig - -2
Fermato - 0

Injuries - shot in the stomach

Money - $750

Items - Mobile Phone, $5000 worth of drugs, Pistol

Vehicle - Car C
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Re: The Family - Act II - Rated M

Post by EricSmarties » 05 Aug 2011, 11:22

EricSmarties - 150

Name: Eric "Fedora" Dakota

Age: 23

Appearance: Black-Brown Trench coat and a fedora hat. short/longish hair that on one side goes back and overcombs at the front but not nerdy.

Personality: Mad but actually very intelligent.

Background: His parents got killed when he was 6 then lived on the street. He inherited his uncles money now rich.

Talent: Artist Photography,painting

Driving - 5
Hand to Hand Combat - 0
Pistols - 6
Automatic Rifles - 0
Melee Weapons - 0

Strength: 4
Stamina: 7
Speed: 11
Senses: 7
Smarts: 8
Long Range - 2
Short Range - 1

Wanted Status -

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - -4

Injuries -

Money - $1400

Items - Mobile Phone, Pistol

Vehicles - Car A
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Re: The Family - Act II - Rated M

Post by KaosuHamoni » 11 Aug 2011, 04:33

GUESS WHO'S BACK!


Kaosu - 130HP

Name: Lucia "Angel" Russo

Age: 23

Family: Lombardi

Appearence: Slender, 5" 7, olive skin and long black hair. Wears a black, large men's greatcoat, black leather gloves, black men's trilby hat, expensive-looking crimson blouse, black trousers and leather stiletto boots. She has cobalt blue eyes, and soft, emotional features. She wears dark red lipstick, the same colour as dried blood, and mirrored, Ray Ban aviator sunglasses. Lastly, she has a thin, inch-long scar across her nose.

Personality: Quick-thinking, 'don't take no crap from nobody' kinda girl. Makes a point that she's just as good as the men, which is partly why she wears the greatcoat and trilby. Intelligent, and sharp-tongued, but can get a little too emotional, whether it's anger, or sadness.

Background: Lucia was born in Chicago, to a large Italian-American family. She was the only girl, therefore she wasn't treated like one, except for her mother, and, the fact that she lived with four brothers shows. She fired her first rifle at 5. Gained her first black belt at 10. 12, first theft. 13, first kiss. 15, first death. The death was her father. He was shot, and the police never caught who did it. Apparently it was suicide, but how does someone shoot themselves with a rifle? Why didn't daddy just use one of his pistols? And, anyway, her father wasn't like that. He was strong. Tough. From then on, she toughened herself up even more than she already was. She wasn't going to be pushed around. She took boxing classes. Started learning Tae Kwan Do and Aikido. Got involved with the Mafia. But all of this was small. She wanted to know who shot her father. And make them hurt, like she'd hurt, all those years ago. At 20, she left Chicago, for Pandora. A representative from the Lombardi family had approached her, with an offer, so off to Pandora she goes.

3 years later, Lucia is a Capo in the Lombardi family. She'd become a 'made man' only 6 months into her working with them, and they'd broken the tradition of only 'making' males, because she was so good at her job. And her job was bad, however, that's in the past, and now she's a high-ranking Captain who, strangely, takes her orders straight from the 'Consigliere', Frank Lombardi.

Talents: Has played the piano for 13 years. Black belt in Jiu-Jitsu, Aikido and Tae Kwon Do. Has been boxing for 8 years. Has gone rifle-hunting since she was 7, there-fore, she's a crack-shot

Driving - 6
Hand To Hand - 3
Pistols - 11
Automatic Weapons - 0
Melee - 1
Long Range - 1
Short Range - 2

Strength - 11
Stamina - 13
Speed - 16
Senses - 8
Smarts - 8

Injuries -
Hit by a car - Limps on her left leg.

Wanted Level. - :twisted: :twisted: :twisted: :twisted: :twisted:

Mafia Status:

Nicolani - 0
Turner - 0
Vincarto - 0
Lombardi - 8

Money - $385

Items - Mobile Phone, Pistol - Silencer x2, Shotgun, Samurai Sword, Butterfly Knife, Grappling Hook

Vehicle - Car B
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Re: The Family - Act II - Rated M

Post by Skunk_Giant » 12 Aug 2011, 00:54

Alright everyone, I'm back and ready to write! Hopefully I'll have something up tonight! :D
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 12 Aug 2011, 21:53

Sorry, I had a massive headache last night and a bit of this morning, so I didn't get the chance to write anything up. Perhaps in a few hours.
Sorry for the wait. :(
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Iron_Fang » 13 Aug 2011, 03:08

no problem mate, also cas it has been five years, won't some people put their money in the bank = interest = moar money ^^
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 13 Aug 2011, 06:17

Nah, gotta keep it fair. And also, its only been two years.
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Re: The Family - Act II - Rated M - New Players Welcome

Post by random980 » 13 Aug 2011, 07:09

Also my character technically wouldnt have any money which wouldnt be very fair. (not that it would matter to him though)
http://www.youtube.com/watch?v=XfR9iY5y94s
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 14 Aug 2011, 02:19

Chapter One

Pandora, 2015

As Ted Smith approached the small blue house, he felt his fingers touch the cold gun that he'd never used.
Once a peaceful man, Smith now had no choice but to pick up his pistol and understand that by the end of the day, he may need to use it.
One letter, one address.
Three years earlier Smith had lost his only chance at a child, Jeremy Smith. The baby he'd known for such a short time had grown on he and Lisa, and they were determined to get him back. But two years on, they had gotten nowhere. It was then that they faced the fact that Jeremy was gone, and adoption was the next step.
With no orphanages wanting to give their children to a couple who had already lost one child under suspicious circumstances, the two began to realise that their dream of a family was no more than that.
But when Ted arrived home from work, slipped his boots off and hung his jacket up, he found a small piece of paper stuck to the fridge.
With Lisa still at work, Ted was reluctant to follow the address, but he knew it was a step in the direction to find out his son's fate.

Now, standing in a cross of snow and rain, Ted felt a bead of sweat trickle down his face, mixing with the droplets from the clouds. He squeezed the gun tight in his right hand and pushed the large, thick wooden door open.
Inside, the house was a wreck. Furniture had been turned, glasses smashed. Everything was ruined, but there was a method to the madness, in a sense.
Through the house, Ted could follow a distinct path that was clear of any debris, and so he did. The path led him to large basement, with a small picture frame standing in the center of the room. Nothing else surrounded it. Clearly, the person that had set this up had wanted Ted to focus on the picture.
He slowly, cautiously made his way to the photo and picked it up, his hands shaking. He set the gun down as he examined the clear photo of a sleeping three year old child.
Jeremy was alive.

The door flew open, Bormillio and Franks in first, the rest of the team in next.
"Move onto the kitchen and then downstairs," Bormillio cried.
"These bastards aren't getting away this time!" Franks added.
But the fact was, they were.
The team finally searched the house clean and found that their criminals had escaped once again.

"Fuck, this doesn't make sense," Franks said as the two made their way back to the police station. "One criminal to escape is enough, but all these criminals are escaping."
"So what do you think," Bormillio began. "They're being tipped off?"
"Of course they are, Bormillio! Open your eyes! The police wanted you back on the force because you know crime. You know corruption, you know it just as well as the other detectives. It's clear what's going on. Someone in the force is tipping these bastards off. For whatever reason, they're telling criminals about our plans prior to any raids."
"Shit, of course... But who, and why?"
"Who knows? Look, its been a long day, and last I checked, we're up for any calls in the area tonight, so go home, take a rest, and be alert for tonight. We can talk about this later."

"Hey, get the fuck back here!" the thug screamed.
Lucia ignored the ogreish man and kept running, two silencer pistols in her hands, ready to fire, and a shotgun and grappling hook on her back. She was prepared for any emergency.
The thug let his machine gun fire madly, forcing the Angel to take cover behind a small wall.
She quickly popped back up when he stopped and fired both pistols into the man's skull before continuing on.
Finally, she reached the ground floor of the large warehouse and pulled up the nearest exit garage door.
In front of her, five men stood, pistols raised, the flakes of snow dressing their background.
She quickly took her surroundings in.
To her left, Lucia could see nothing bu the warehouse's wall. It could provide some cover...
To her right, the warehouse walls and a large crate.
The five men on the other side... they three cars to take cover behind. She needed to take them down quickly.

Lucia

a) Leap to the left warehouse wall for cover
b) Leap to the right warehouse wall
c) Leap to the right crate

Lucia II

a) Fire to the left car
b) Fire to the right car
c) Fire to the middle car

Bormillio (Randomly Chosen)

a) Leap to the left car
b) Leap to the right car
c) Leap to the middle car

Bormillio II

a) Fire to your left wall
b) Fire to your right wall
c) Fire to the crate
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 14 Aug 2011, 04:25

Oops, I forgot to mention that Lucia can choose to places to shoot, since she has dual pistols.
Can you two both resend your choices, Lucia with two shots, and Black with five leaps and shots?
Sorry...
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 17 Aug 2011, 06:02

Lucia leaped for cover behind the crate to her right, popping up to fire at the right and middle car, hitting nobody. Before she knew it, the five men popped up from cover behind the left car, firing at her.
A bullet smacked into her right arm, throwing one of the pistols out of her reach (-20HP).
"Shit!"
She reached for the gun, firing blindly with her left hand and heard a thug scream out in pain.
The four remaining rushed up and found the Angel lying on her stomach, her right hand on the dropped gun. They kicked the left hand gun away, and grinned.
"Haven't won yet fellas," she whispered.
In an instant, Lucia was up, the gun in her right hand was in the mouth of the nearest thug, and her shotgun, which she had quickly hidden under her stomach as she lay there, was pointing at all of the thugs.
One of the thugs rushed forward and received a shot to the face, but not before he pushed the shotgun up and out of aim at the other four.
She let the gun drop to the floor, throwing her butterfly knife as she did so, smacking it into the eye of another thug. The thug fell to the floor screaming in pain while Lucia now pulled her samurai sword off her back.
The two remaining thugs raised their guns, but Lucia quickly knocked them away with her sword.
Now, armed with only their fists, the two men closed in on Lucia, armed with her sword. She slipped her left hand behind her back, holding the sword steady in her right. The two lunged at her simultaneously, and Lucia pulled her left hand back into view. Now holding her grappling hook, the skilled fighter threw it over the warehouse roof and used it to swing forward slightly, stabbing one of the two remaining thugs in the shoulder, temporarily stopping him. Finally, she began climbing up, swung again, and smacked into the faces of the two standing thugs, knocking them out.
She sighed brushed herself off, collected her weapons, and left the warehouse.
She assassinated her target, that was all she needed to do. There was no rule, however, about taking out the rest of the thugs.

But far from the familiar faces, someone else was planning their first moves in the city of Pandora.
Dr Gary Smirnov, an escapee from the Cloud City Asylum sat quietly in a dark office, the dead body of a security guard at his feet.
As he dug through the flesh of his hand, he found the bullet that had hit him in the escape and grabbed his tweezers. Grinning madly, he pushed them around the piece of lead.
Finally, with a chorus of screams and mad laughter, Smirnov pulled the bullet out.
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 17 Aug 2011, 06:04

Oh, just noticed that Blank brought Galitsky back. Hooray! I was hoping he'd return. :D
And don't worry, all returners have 120HP to start.
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Re: The Family - Act II - Rated M - New Players Welcome

Post by random980 » 17 Aug 2011, 06:27

Dr Insanity Smirnov just goes and casually removes a bullet from his hand by himself without so much as a second thought.
You got his characteristics down quite well there Skunk. :twisted:
http://www.youtube.com/watch?v=XfR9iY5y94s
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Blank_Kold » 17 Aug 2011, 19:04

Nice, just keep in mind. Now, I'm not only a total dick, but also a serial killer. Oh life, you so crazy.

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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 18 Aug 2011, 00:57

Ah, I didn't notice you'd changed the background. :D
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Re: The Family - Act II - Rated M - New Players Welcome

Post by random980 » 18 Aug 2011, 04:55

Blank_Kold wrote:Nice, just keep in mind. Now, I'm not only a total dick, but also a serial killer. Oh life, you so crazy.
We could make a very interesting, twisted and all round disturbing team.
This could be fun :twisted:
http://www.youtube.com/watch?v=XfR9iY5y94s
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 18 Aug 2011, 05:44

So does Galitsky just kill anyone, or only people that really bug him/deserve it?
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 18 Aug 2011, 06:10

The criminals change, but their crimes don't.
A phrase Christian Galitsky had heard at the beginning of his career. A phrase he only recently began to understand.
But that was behind him for now. Work was done, time to relax.
"I thought I might find you here," he muttered, signalling to the bartender for a strong drink.
Bormillio just ignored him, slumped over his second beer.
"Well if you're not gonna respond, I'll just have to do all the talking," he continued. "So, I'm still looking for a job. No luck on the parkour stuff, turns out they don't accept guys with suspicious criminal histories. I mean, nothing was proved, so I don't see why, but," he took a drink and sighed, "whatever. Spoke to Leaf as well. I was hoping the three of us could meet up, but obviously you wouldn't want to answer your phone, so I decided to just assume you'd be here. He should arrive in a few minutes."
Bormillio finally stopped ignoring him. "C'mon Galitsky, have a heart, leave me alone."
"Bormillio, I'm doing the right thing by involving you. I don't want you hanging yourself on me."
"Galitsky..."
"Bormillio, it was three fucking years ago! For Christ's sake, leave it. He died so you could live a happy life, not a life where you cried over him every day, and then cried more once a year."
"He died because I was a fucking asshole. Just, go sit at the other side of the bar. Tell Leaf I didn't show up."
"Too late."
The all too familiar voice of Leaf sounded behind the two men.

And so, his mourning interrupted, Bormillio joined the two men in a night of drinks, and actually started to have a good time, that is, until Franks called him.
"Yeah?"
"Bormillio, we've got a bank robbery."

And like that, the cop was gone.

Galitsky & Leaf

a) Follow him, help out
b) Drink MOAR
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Re: The Family - Act II - Rated M - New Players Welcome

Post by Blank_Kold » 18 Aug 2011, 14:25

Skunk_Giant wrote:So does Galitsky just kill anyone, or only people that really bug him/deserve it?
He's opportunistic. He doesn't track targets like many serial killers do, nor does he have a consistent MO. His targets are random and that of opportunity. He'll kill any random passerby if he can get away with it.

Ill leave the choice to aro, but I do want to point out that Bormillio is drunk and should avoid things like bank robberies in his condition.

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Re: The Family - Act II - Rated M - New Players Welcome

Post by Skunk_Giant » 20 Aug 2011, 02:37

Just waiting for a reply from Aro. :)
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Re: The Family - Act II - Rated M - New Players Welcome

Post by EricSmarties » 20 Aug 2011, 04:06

Aros on holiday for two weeks so i dont know if he will choose an option :\
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