Gather round ye new players, and ye old, and hear the story of Branchscape and how it came to be...
In the younger days of the server, long before the new worlds were discovered, in the golden age of the corinthian empire, just before the rise of the USSR, an intrepid band of players by the names of Tanisjihanis, Wildwill, and Viactic SnarSnar set out on an epic journey to build a tree...large enough to house a city!
From the start, the players were unknown and lacked experience. They were lent a large expanse of land by corinth, where they could build their prototypes far away from prying eyes. The construction was fraught with difficulty, and materials were painstakingly difficult to obtain. Thus, the leader Tanis created a set of plans to help most efficiently construct their structures. However, there was a lack of coordination, and in one of the schism that rent the land (an update), one of the original founders, WildWill was separated from the group for a long period of time. When he returned, he left the project in search of a fresh start. This caused a huge slow in construction, and left the project on the verge of puttering out. Another player, by the name of Vallorn (in an unusual act of kindness not involving lava) stepped in and revived the project, adding his own spin to it.
In the light of this new burst of activity, there was a sudden flow of new ideas and residents to the tree. A rail was established in no small part thanks to the help of Jaggorax, the founder of Corinth, and Branchscape was established as completely separate from Corinth. Viactic and Tanis were swept up in the river of this sudden success, and immediately began plans to create a double of their structure in the new world, recently uncovered by Hax. But alas, this venture stretched their resources too thin, and production came to a halt. When another schism shook their world, Viactic was lost from the server, never to return. At the end of the schism, Tanis looked around to find that he was alone. His creations lay empty and lifless, their previous inhabitants rushed off to colonize new worlds. Struck by lonliness and unsatisfaction in his creations, Tanis decided to burn them to the ground. However, when he was prevented from doing so by the strange laws of minecraft nature, he instead put the tree under the care of Nart, as he was urged to do so by his friends, and he left the server for a great length of time.
When Tanis returned to the server, he came back with new ideas, and renewed confidence. However, as he looked around, he found that many of those he had once known well were gone, replaced by many new faces. He found that the server had grown much bigger than him and his old project, but this was something that he resolved to change. And so, Branchscape was reborn better than ever!
Working in isolation, Tanis strove to fix all the imperfections he had found in his original creation, and to create a utopian city. Over the course of the next few months, he worked in solitude, to deconstruct, and rebuild the majority of the porject, creating a dome, open air branches, and a symetrical road system where there had before been a jumble of misshapen and claustrophobic passages and houses. During this period of time, he dedicated himself to the completion of the project, to the exclusion of aquiring personal wealth, and interacting with other players. However, eventually, his drive puttered out and in search of new inspiration, he went exploring the new worlds. It was there that he met Venomm in fyra. Venomm showed Tanis the world in a new light, with the possibility of meeting new players and gaining appreciation for his creation. Together, the two returned to Branchscape, where Venomm took up residence, and started his own project, while Tanis continued his.
Since the day of reopening as a settlement, Branchscape has grown exponentially, garnering new residents weekly, and continuing to expand with new developments such as docks, shops, and quite a few personal trees. A day after the survival world Borjan opened to the public, Branchscape was transported into the far south, a mostly empty region filled with snow and nearby epic mountains. New land was claimed, and the town continued to expand. The owner of Verdant; yabai_ninja joined up, and began building the branchscape arcane military outpost: Vulpis, which was to be several pine trees holding up a castle over the intersection of 4 rivers. Wildwill returned from his ventures across Escapecraft, and started helping with remaking the rail, and brought up the idea of roots. Tluke, leader of a large underground city in Terra noticed branchscape's expansion, and upon request decided to help with creation of the roots.
On January 29th, 2012 venomm2 officially declared his decision to leave the ranks of the exalted leaders. He later decided this was a bad idea and revoked his decision, and there was much rejoicing.
On the 30th January 2012, Tanis suggested many games, who knows why, for Branchscape to participate in. A grand total of 0 people declared interest from the off, and work instead began on making Branchscape a true empire.
On the 2nd Feb 2012, An Empire was Born, with the merger of Frost(LS13) and Arley(TyreseEngineer), Branchscape was now a true empire, and there was much disorganisation. After many flag designs, a flag was chosen, and immediately squabbled over.
A nether rail was started by WildWill002 on the 16th Feb 2012, and was then completely forgotten about after an amazing time of a day.
During the same day. Venomm was given a Permaban for a total of 8 offences, and there was much melancholy from Tanis, therein followed a week or two of nothing much happening, then Tanis, LS13, ilikefoxes, and TyreseEngineer all got mentor status at the same time on the 23rd February 2012.
The next day, work started on more of the infrastructure, including the Town hall, as headed by M477, where many pickaxes and shovels were used. All the while, more and more private trees were being built, and more plans put into action, including a Branchscape photo album, and 2 public mines.
Project Bubbles opened for building on the 27th Feb 2012, starting with a landclaim created just next to the Far South rail stop, preparing for the first Seascape dome to be created
Work began on the outlying areas, such as Frost, where a massive tree farm was built, and open for use by the empire, as well as Farmscape, created by Xan_Krieger. And around the same time, a new resident arrived by the name of Choiku, bearing many similarities to a former leader of Branchscape, who more or less immediately took over the construction of WindWillow.
The Town hall was finished, and a follow up photo album and video were produced. There was then kick-start for the nether rail project that was commissioned so long ago, and work began on the nether side of Frost, Arley, Branchscape, and the first stop on the South Borjan line. However, there was an unforseen problem that the ratios were not active, so the nether rail was scrapped for good.
The chain of command went into action on the 9th March 2012, bringing in new ranks from
Construction began on the Yggdrasil during the time where everyone else had updated to the 1.2.3 version, and only a few Branchscapians worked on the World Tree, including ItchyNL and M477h3w1012.
Work also began on a branchscape memorial, made by ToTheWhat, as idea collecting commenced, when everyone was press-ganged into giving ideas on places of beauty
The 18th March 2012 marked Branchscapes expansion into a world beyond Borjan, with the merger of Harbour Town came Steveab's promotion to Lord of Branchscape, and all the new perks of being part of the Branchscape empire
On the 22nd March 2012, the redlight district was commissioned with the completion of the bank in the roots, and LS13's slot machine, which is to be moved into the Redlight district.
And on the 4th April 2012, work began on a new project, high up in the sky, aptly named CloudScape, and a task force was immediately dispatched to create an awesome collection of sky islands, and cloud cities upon high.
The spot was swiftly filled by Foxes, who had been working on project Bubbles along with Serubin. They finished work on the first dome around the 20th April 2012. To which there was much celebration.
The Post Office rail began construction, worked on by LS13, Tothewhat and sponsored by other members of the community willing to donate rails and platforms. Also, during that time, the winners from The Photoshoot were finally announced, with Tothewhat winning first place with her picture of the nether garden in the main tree, 2nd went to ItchyNL with his Hot air balloon, and 3rd was given to M477 with his picture of the cemetery. Tothewhat was then promoted to co-lord of CloudScape, and life continues.
At the beginning of May, Tanis started the replacement of the wall around branchscape with mountains.
On May 28, 2012 Tanis and Andrew_Dayton(Xan) sampled the first fruit from farmscape after the first level was completed.
On June 8th, the decision was made to ally Branchscape with the USSR, who with the fast coming retirement of terra, moved across the rail from Branchscape Central.
The construction of a great branchscapean library came with the introduction of editable books.
Hytro took over construction of farmscape after xan left branchscape.
Tyrese started the grand station for the empire spanning rail system
Sewers started by whales.
Preparations for the foothold in tolteca commenced.