The Corinthian Empire

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jagorrax
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Re: The Corinthian Empire

Post by jagorrax » 28 Jan 2011, 01:05

TheMQG wrote:Awesome, thanks for the help, could you tell me what part of Corinth the center is in?

EDIT: I'll gladly take charge, as I noticed that there is some general repair to be made anyway, thanks again.

Indeed. The Arena entertainment center haven't been well maintained. It is located directly next to my castle, opposite side of District 7. It has that poor replica of a golden shovel sticking from the top. Let me know if you need any mats to brighten the place up. I have lots of dyes and wool, as well as clay, mossy, obby, birch, pine, and sandstone.
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jagorrax
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Re: The Corinthian Empire

Post by jagorrax » 28 Jan 2011, 11:56

Ok here is our new map. The areas I marked in red is our current border. The sky blue is where I would like future expansion. The areas marked in black are off limits as I would like to give some space to our neighboring settlements. The marked areas in yellow are where we need new roads to make it easier to travel within the Corinthian Empire. And the question mark at the bottom refers to a settlement called Snakehead City which was created by DanAsmith and chirpsareflying. I had approval from Dan a while ago to build our walls around them. I want to make sure they havent changed their minds before we expand southward. While I would have no control over that land, we can at least expand behind them.
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Re: The Corinthian Empire

Post by Furdabip » 28 Jan 2011, 14:20

With your permission, I would like to swiftly and immediately claim all land surrounding my Quarry to the north/northwest as marked, since Briarton would extend to the river, making it easier to build a permanent road across it and to my quarry, so I no longer have to swim. Also, the area around my quarry, I have claimed as my own, though have not fully marked it off, so will do so, so that Corinth can expand around it. :-)

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Re: The Corinthian Empire

Post by jagorrax » 28 Jan 2011, 14:55

Furdabip wrote:With your permission, I would like to swiftly and immediately claim all land surrounding my Quarry to the north/northwest as marked, since Briarton would extend to the river, making it easier to build a permanent road across it and to my quarry, so I no longer have to swim. Also, the area around my quarry, I have claimed as my own, though have not fully marked it off, so will do so, so that Corinth can expand around it. :-)
Absolutely. Though I had your permission to make your quarry a part of Corinth, You won't have to abide by the rules since that claimed land was yours to begin with. You basically have full control over there and can shape it anyway you please. But yeah, expand away.
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Re: The Corinthian Empire

Post by Furdabip » 28 Jan 2011, 15:20

I meant claim the land for Corinth, that you marked in blue, and mark off a small bit around my Quarry as my own. :-)

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Ramza Ydoc
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Re: The Corinthian Empire

Post by Ramza Ydoc » 28 Jan 2011, 19:34

Just to let you know Jag, before I left Able, I and my assistants tunneled through to whatever the hell Zolt's town is called. "building a road" would just be wasting supplies.

I'm in a building mood, and I'd like to build something else impressive or useful. I'd gladly build something over in that northern sandy area. Besides, I'm starting to get claustrophobic with all the expansion going on.

EDIT: In fact, I will build something. I'd like to request some materials for it though. I'd like 2 portal frame's worth of obsidian and if it can be spared, 4 diamonds.

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Re: The Corinthian Empire

Post by jagorrax » 29 Jan 2011, 00:14

Ramza Ydoc wrote:Just to let you know Jag, before I left Able, I and my assistants tunneled through to whatever the hell Zolt's town is called. "building a road" would just be wasting supplies.

I'm in a building mood, and I'd like to build something else impressive or useful. I'd gladly build something over in that northern sandy area. Besides, I'm starting to get claustrophobic with all the expansion going on.

EDIT: In fact, I will build something. I'd like to request some materials for it though. I'd like 2 portal frame's worth of obsidian and if it can be spared, 4 diamonds.
Sure. i would recommend you build in one of the sand islands and not the mainland as it seems someone has already started building there. I would ask the mods about it, as comparing it to my older maps, it seems whoever built it abandoned it, or was banned. I can spare portal frames but you realize you can't build your own portal?-Just making sure. I can also spare some other rare mats i recovered when in the borderlands such as birch, pine, sandstone, clay, and mossy.
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Re: The Corinthian Empire

Post by Ramza Ydoc » 29 Jan 2011, 02:50

jagorrax wrote: Sure. i would recommend you build in one of the sand islands and not the mainland as it seems someone has already started building there. I would ask the mods about it, as comparing it to my older maps, it seems whoever built it abandoned it, or was banned. I can spare portal frames but you realize you can't build your own portal?-Just making sure. I can also spare some other rare mats i recovered when in the borderlands such as birch, pine, sandstone, clay, and mossy.
Alright. I'll plan out what I want to do tonight. Not sure what I bolded means though. I planned on taking down cords for both sides to make a rapid transit between C-central and the new location. I'm good on rare mats for now, but thank you.

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Re: The Corinthian Empire

Post by 697134002 » 29 Jan 2011, 12:19

Ramza Ydoc wrote:
jagorrax wrote: Sure. i would recommend you build in one of the sand islands and not the mainland as it seems someone has already started building there. I would ask the mods about it, as comparing it to my older maps, it seems whoever built it abandoned it, or was banned. I can spare portal frames but you realize you can't build your own portal?-Just making sure. I can also spare some other rare mats i recovered when in the borderlands such as birch, pine, sandstone, clay, and mossy.
Alright. I'll plan out what I want to do tonight. Not sure what I bolded means though. I planned on taking down cords for both sides to make a rapid transit between C-central and the new location. I'm good on rare mats for now, but thank you.
It means that you cannot build portals of your own. They need mod approval and that approval will be rare.
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Re: The Corinthian Empire

Post by jagorrax » 29 Jan 2011, 19:08

We are beginning our crusade into the Nether. With the collaborated effort of Pinmissile of Classy Kingdom, Grymor of Fort Grymor, and Corinth, we are creating safe passage to one of the temples to the Nether. Once the tunnel is complete, our crusade begins. Our champion will lead this crusade. Once inside the nether, furdabip, nr1asshole, and myself will each claim a small piece of land directly next to one another and combine it into a medium piece of land. This will be the location of the Corinthian Sanctum. It will not act as a settlement, but a safehouse for all who dare trek into the nether. We will work on the best defense while our champion offers protection. Once it is complete, It will act as a stronghold where supplies can safely be shipped in and out of the nether. I want to reiterate, this will not act as a settlement. You cannot build a home within the sanctum. It will have store rooms. We hope people will respect the rules of the server and not treat it like a settlement but more as a safezone/tradehub.
I don't know how many of you played diablo 2. If you did, i want it to have a similar appearance as the arcane sanctum in act 4. obviously smaller, but only if the mods permit it.
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Re: The Corinthian Empire

Post by Darktaint » 29 Jan 2011, 19:13

just a heads up your do not build a Tunnel to the temples
this is due to the Nether gates will be switching between temples.
Also do not claim land and then combine it that goes against the nether rules due to your all claiming it for corinth so this is not allowed. All have fun with the ghasts
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Re: The Corinthian Empire

Post by Nr1Asshole » 29 Jan 2011, 19:19

Oh I will have fun with the ghasts all right, I have plenty of arrows this time and a new set of armor ready :D

But at the moment I only get failed to connect to server. :o Edit: Im back online again now ;)

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Re: The Corinthian Empire

Post by jagorrax » 29 Jan 2011, 19:59

Darktaint wrote:just a heads up your do not build a Tunnel to the temples
this is due to the Nether gates will be switching between temples.
Im sorry, but can you elaborate? Right now it is a tunnel that leads from the closest part to the cuboided temple to Fort Grymor, Classy Kingdom, and soon Corinth. I don't know what you meant by this. Is it a suggestion or should we really not do it? I thought the nether gates in the temples just take you into the nether or are they going to warp you to another temple?

Ok we won't claim land like the way I said i would. I'll try my best to work within the parameters we have been given. If we build something too large or that is considered to have broken the rules, we will swiftly change it.
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Re: The Corinthian Empire

Post by GryMor » 29 Jan 2011, 20:49

Darktaint wrote:just a heads up your do not build a Tunnel to the temples
this is due to the Nether gates will be switching between temples.
Also do not claim land and then combine it that goes against the nether rules due to your all claiming it for corinth so this is not allowed. All have fun with the ghasts
I'm not sure about the claiming part, but the tunnel from Corrinth to the East gate temple is already connected. Specifically, corners at:

Eastgate TT -99, -2016 Lift
(Corner) 309, -2016
Fort GryMor 309, -1350 Lift
Pinmissile -100, -1350 Lift
(T Junction) -100, -1115
Corrinth Lift -106, -1115 Lift

All tunnels at depth 19.
It was actually, with the exception of Corrinth, connected last night or earlier
Last edited by GryMor on 29 Jan 2011, 21:09, edited 1 time in total.

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Re: The Corinthian Empire

Post by DuplicateValue » 29 Jan 2011, 21:05

jagorrax wrote:
Darktaint wrote:just a heads up your do not build a Tunnel to the temples
this is due to the Nether gates will be switching between temples.
Im sorry, but can you elaborate? Right now it is a tunnel that leads from the closest part to the cuboided temple to Fort Grymor, Classy Kingdom, and soon Corinth. I don't know what you meant by this. Is it a suggestion or should we really not do it? I thought the nether gates in the temples just take you into the nether or are they going to warp you to another temple?

Ok we won't claim land like the way I said i would. I'll try my best to work within the parameters we have been given. If we build something too large or that is considered to have broken the rules, we will swiftly change it.
No, he meant it's pointless, seeing as the portal might not be working forever - they're obviously planning on activating different ones instead every so often.
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Re: The Corinthian Empire

Post by jagorrax » 29 Jan 2011, 22:20

Thank you for clearing that up. However, I do not care for your logic and reason and will continue with my plan. That way when/if they do switch I will be surprised and adamant. ;)
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Re: The Corinthian Empire

Post by DuplicateValue » 29 Jan 2011, 22:40

Eh, your materials, not mine.
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"He's like fire, and ice, and rage.
He's like the night, and the storm in the heart of the sun.
He's ancient and forever.
He burns at the centre of time and he can see the turn of the universe.
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Re: The CUT Empire

Post by jagorrax » 30 Jan 2011, 03:53

Is this the beginnings of a hostile takeover? Or have I been bought out? This strange but powerful corporation came as if from another world and has seized almost all assets of the Corinthian Empire(all of our dirt). All I can say, if you see one of these business sharks, flee on sight.
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Re: The CUT Empire

Post by Lord_Mountbatten » 30 Jan 2011, 10:41

You misunderstand Jag. Corinth was always owned by CUT.

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Re: The CUT Empire

Post by Nr1Asshole » 30 Jan 2011, 11:16

Hmm this CUT thing is developing in an interesting fashion.

Also, new number is 41, but Im out of armor and arrows, back to normal server to craft some new armor and stock up on parts to make new arrows :P

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Re: The CUT Empire

Post by jagorrax » 30 Jan 2011, 14:07

Our safe-house is built and well hidden. While, we have lost many, phase 1 of our crusade is officially complete. Our champion has slain many of those corporate slaves we call ghasts. I have appointed Viatic to Captain of the Corinthian Sanctum within the Nether. He will be running the safe-house's operations. I'm sure many of you are asking, "What can I do to help with the struggle against corporate tyranny?" Well for one, find the safe-house. To keep its location unwraps, private message me or someone who knows its location on the server. Secondly, try not to build close to it. All enemies who have found the sanctum are now dead. The last thing we want is for the sanctum to look like a settlement and attract more ghasts. This is to be used as a hub to store and move items from Escapia, to and from the nether. Secondly, I will need a volunteer to open a shop within Corinth. We would supply you with materials from the Nether to trade. In return we would need supplies such as arrows, leather, coal and iron. The tunnel to the East gate is still being worked on. The entrance in corinth will be revealed once it is complete.
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Re: The CUT Empire

Post by Nr1Asshole » 30 Jan 2011, 20:46

50 :D

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Re: The CUT Empire

Post by jagorrax » 30 Jan 2011, 23:07

Nr1Asshole wrote:50 :D
I made your monument inside the safe-house. Edit it as you continue to slay these foul creatures.
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Re: The CUT Empire

Post by Hahsime » 31 Jan 2011, 00:11

The Dev will never join the imperialist scum!

We are an independent socialist state, I am the chancellor!
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Re: The CUT Empire

Post by jagorrax » 31 Jan 2011, 02:00

Hashime wrote:The Dev will never join the imperialist scum!

We are an independent socialist state, I am the chancellor!
Oh? I have never heard of The Dev. I am not worried however. You will assimilate in the end. Everyone does.

I Think this is a good time to update the map as the introduction to the nether seemed to spark a growth in the Empire. The citizens of Bliss and Plith have done especially well with the expansion. Again, red is the current Corinthian Land Claim, blue is where we expand next once the current land is developed and populated, yellow is where we need to develop and populate before we expand again.

As for the newest addition. This new snow covered biome was claimed today by Megavici and myself. I have created an expansive underground passage that leads from the center of the capitol to this new land which will be known as Arcadia. When development begins, we will need volunteers-Terraformers, skilled and creative architects and decorators, miners(see me for details), couriers to deliver supplies from Corinth main to Arcadia, and at least one merchant. Colonizing has officially begun.
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Re: The Corinthian Empire

Post by Cho » 31 Jan 2011, 12:06

To the Corinthian Empire:

You have been weighed, you have been measured, and you have been found wanting. Further expansion is not allowed, until you make adequate use of your currently claimed land. Attempting to expand further will result in being encased in a dome of adminium and being forever shunned to a land of perpetual darkness.

By the order of Lord Mountbatten, President, Chairman, and CEO of Creeps U Trust
Sneaky approved
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Re: The Corinthian Empire

Post by jagorrax » 31 Jan 2011, 13:51

Cho wrote:To the Corinthian Empire:

You have been weighed, you have been measured, and you have been found wanting. Further expansion is not allowed, until you make adequate use of your currently claimed land. Attempting to expand further will result in being encased in a dome of adminium and being forever shunned to a land of perpetual darkness.

By the order of Lord Mountbatten, President, Chairman, and CEO of Creeps U Trust
Sneaky approved
Thats understandable. I should have mentioned that in the previous post. It will obviously take a while, but when we have made adequate use of the land and feel the need to expand again, I will ask for permission from an Op+ to make sure it is to the server's standards before I do so. Thanks for the warning as a surprise dome would have been very frightening and off-putting.
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Re: The CUT Empire

Post by Wildwill002 » 31 Jan 2011, 15:20

jagorrax wrote:
Hashime wrote:The Dev will never join the imperialist scum!

We are an independent socialist state, I am the chancellor!
Oh? I have never heard of The Dev. I am not worried however. You will assimilate in the end. Everyone does.

I Think this is a good time to update the map as the introduction to the nether seemed to spark a growth in the Empire. The citizens of Bliss and Plith have done especially well with the expansion. Again, red is the current Corinthian Land Claim, blue is where we expand next once the current land is developed and populated, yellow is where we need to develop and populate before we expand again.

As for the newest addition. This new snow covered biome was claimed today by Megavici and myself. I have created an expansive underground passage that leads from the center of the capitol to this new land which will be known as Arcadia. When development begins, we will need volunteers-Terraformers, skilled and creative architects and decorators, miners(see me for details), couriers to deliver supplies from Corinth main to Arcadia, and at least one merchant. Colonizing has officially begun.

Would it be possible for plith to make a land bridge to the yellow islets in order to colonize them?
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Spoiler! :

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jagorrax
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Re: The CUT Empire

Post by jagorrax » 31 Jan 2011, 15:55

Wildwill002 wrote:Would it be possible for plith to make a land bridge to the yellow islets in order to colonize them?
Yes that would be possible. Ramza has taken to one of those sandy islands so i would speak to him about that as he prefers to stay secluded. I would also like to start the creation of another Corinthian Mega project. This which will a fancy bridge from Corinth Mainland to Arcadia. I haven't decided the route yet but I am thinking 8-10blocks wide not including the scaffolding. There is something else that can be worked on but I will show that to you ingame.
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Re: The CUT Empire

Post by MrWhales » 31 Jan 2011, 16:30

jagorrax wrote:
Hashime wrote:The Dev will never join the imperialist scum!

We are an independent socialist state, I am the chancellor!
Oh? I have never heard of The Dev. I am not worried however. You will assimilate in the end. Everyone does.

I Think this is a good time to update the map as the introduction to the nether seemed to spark a growth in the Empire. The citizens of Bliss and Plith have done especially well with the expansion. Again, red is the current Corinthian Land Claim, blue is where we expand next once the current land is developed and populated, yellow is where we need to develop and populate before we expand again.

As for the newest addition. This new snow covered biome was claimed today by Megavici and myself. I have created an expansive underground passage that leads from the center of the capitol to this new land which will be known as Arcadia. When development begins, we will need volunteers-Terraformers, skilled and creative architects and decorators, miners(see me for details), couriers to deliver supplies from Corinth main to Arcadia, and at least one merchant. Colonizing has officially begun.
Jag, in that map, you claimed my house on the island next to the giant green earth mass in the sea... I am a citizen of Bliss, but I'd rather the island house remain under my control. and the mines beneath it.
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