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Re: The MagmaTowns.

Posted: 11 Sep 2011, 07:17
by vallorn
SMWasder wrote:
random980 wrote:"Vertica is the senic floating disk with great views"
Was Vertica inspired by Solar City by any chance? :D
If you can track down Suzzy Ninja, then feel free to ask. Vall bought it and we turned it into Vertica and derped out the forest below.
in retrospect i should have used more TNT on that forest...

Re: The MagmaTowns.

Posted: 11 Sep 2011, 09:27
by Aenir_bEPU
SMWasder wrote:
random980 wrote:"Vertica is the senic floating disk with great views"
Was Vertica inspired by Solar City by any chance? :D
If you can track down Suzzy Ninja, then feel free to ask. Vall bought it and we turned it into Vertica and derped out the forest below.

Oh, and guys. I did build a house in old creative that was build in layers inside a tnt made hole. Youz all be dissin' me, foos.
FYI, Suzzy quit the server at the end of July.

Re: The MagmaTowns.

Posted: 11 Sep 2011, 16:04
by SMWasder
Aenir_bEPU wrote:
SMWasder wrote:
random980 wrote:"Vertica is the senic floating disk with great views"
Was Vertica inspired by Solar City by any chance? :D
If you can track down Suzzy Ninja, then feel free to ask. Vall bought it and we turned it into Vertica and derped out the forest below.

Oh, and guys. I did build a house in old creative that was build in layers inside a tnt made hole. Youz all be dissin' me, foos.
FYI, Suzzy quit the server at the end of July.
That's why I said if you can track Suzzy down, rather than just ask.

Re: The MagmaTowns.

Posted: 14 Sep 2011, 08:41
by vallorn
because of people ignoreing the landclaim wall and clear sign that says not to build on the Darkhaven hills (good god giant cobble tower and immense mine shaft makes me seeth) i am going to say this to my residents.

if you see houses on the Darkhaven land check the door for a Vallorn Approved sign. if its not there call a Mod to put up an eviction notice and check the house.

on the same topic a big thank you goes out to WTD and Sach for thier help with these current landclaim violators.

oh and if it seems dark enough for mobs to spawn... thats some wankers breaking the torches as they pass through my land... it makes me furious with rage that the plank skyway is now a mob spawner...

it took me a week to landscape that area from the cratered landscale that donkey left into something pretty. i will NOT allow people to ruin something i worked so hard on! :x

Re: The MagmaTowns.

Posted: 14 Sep 2011, 09:30
by Sti_Jo_Lew
Wildwill002 wrote:In other news, i found some perfect background music for the magmatowns:

Is about to press play. See's video is 10 hours long. Run's away from computer screen in terror.

Re: The MagmaTowns.

Posted: 14 Sep 2011, 10:02
by andy25100
Sti_Jo_Lew wrote:
Wildwill002 wrote:In other news, i found some perfect background music for the magmatowns:

Is about to press play. See's video is 10 hours long. Run's away from computer screen in terror.
You'll enjot it, i know i did 8-)

Re: The MagmaTowns.

Posted: 03 Oct 2011, 16:04
by vallorn
EPIC NECROTHREAD!

well i would first like to extend a thank you to Taint, Tulon and the guys who built that tower on top of the Darkhaven hill that has now been relocated.

Taint for kicking me into adding another dozen signs telling people not to build there. taint for moving the tower and the two guys for being so friendly when i tried to explain the issue.

if anyone sees Wolf be nice to him. :)

i would also like to state that Darkhaven how has a beautiful wild valley beside corolla (the big sandstone tower) that you guys can use to relax. i have also installed a rather large Melon Farm in the shaft below the big Reed Farms :)
please do not mine on that level as i plan to use it for Pumpkin farming as well when we can cauldron up some seeds :) .

finaly i would like to request that you guys get to work on:
1 a large Wheat Farm
2 an upgrade to our outside Tree Farm
3 build a Mushroom Farm
4 smooth out the Ionic Shaft ready for housing/mining/transport hub.


if we can i would like to be able to have multiple auto farms in 1 chute. this would probably be; Wheat, Shroom and Cacti all coming down the same shaft to the player when you pull a lever. :)

oh and im looking for a Deputy to Fang who can do some work while Fang works on other stuff. any takers? :)

Re: The MagmaTowns.

Posted: 03 Oct 2011, 16:08
by Iron_Fang
Thanks, I have a ton of stuff to do and I have school work and a trip to USA or like 3 weeks

Re: The MagmaTowns.

Posted: 10 Oct 2011, 04:34
by vallorn
well after a run in with a Beard Tech demolition team...
only a scratch.png
Got Him.png
i finished Darkhaven Town Hall! :)
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Re: The MagmaTowns.

Posted: 10 Oct 2011, 11:46
by Iron_Fang
please may you make me darkhaven leader again :)

Re: The MagmaTowns.

Posted: 02 Dec 2011, 19:22
by vallorn
im pleased to announce that a new (and small) town shall be taking place on the other side of the MagmaVale Portal.

its the obsidian, glass and glowstone grid at the moment.

noone can build there for now till i have finished making the Cuboids work. i shall announce the name when that is done.

if you wish to reserve a 10*10 and 64 height cuboid protected plot there just drop a post on here with a number from 1 to 15 and il assign you the plot for that.

Re: The MagmaTowns.

Posted: 04 Dec 2011, 13:42
by vallorn
well that was Fun...

Ladies and Gentelmen i present the new town of Shadowland!
a highly protected town situated in the Nether. it contains 17 large plots for use by anyone. the entrance is Via the MagmaVale Nether Portal situated behind the main staircase and against the South wall.

Arogon has Plot7 reserved for use and i shall activate that for him shortly. anyone else that wants a Plot please state the number of the plot you want and i shall activate it for you.

as well as this envious level of protection and space to build the Town also contains a set of Snowlem Turrets for keeping the Pigmen population down and shall soon contain a series of small Farms within the town borders.

(Each Plot is 10*10 and 64 high. perfect for a Skyscraper)

Pictures Coming Soon.

Re: The MagmaTowns.

Posted: 04 Dec 2011, 17:40
by vallorn
Gentelmen... BEHOLD!
Spoiler! :
2011-12-04_19.38.19.png
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:D

Re: The MagmaTowns.

Posted: 05 Dec 2011, 13:47
by tanisjihanis
Oh wow, thats really something, nice work val!

Re: The MagmaTowns.

Posted: 05 Dec 2011, 13:49
by vallorn
tanisjihanis wrote:Oh wow, thats really something, nice work val!
do you want a plot? :)
*hope*

Re: The MagmaTowns.

Posted: 05 Dec 2011, 13:56
by tanisjihanis
Depends... I might make a lava and obsidian tree nearby :3
It would be too big for a single plot in the city

Re: The MagmaTowns.

Posted: 05 Dec 2011, 19:26
by vallorn
2011-12-05_21.49.57.png

Re: The MagmaTowns.

Posted: 06 Dec 2011, 08:52
by tanisjihanis
A closed door... I wonder where it leadeth.

Re: The MagmaTowns.

Posted: 06 Dec 2011, 08:56
by SMWasder
Knowing vall, probably to lava.

Lots and lots of lava.

Re: The MagmaTowns.

Posted: 06 Dec 2011, 09:05
by tanisjihanis
Then why does it say Ice?

edit: wait a minute.... snowcuritron bunker

snowcuritron

snow cure-itron

Yup its lava.

Re: The MagmaTowns.

Posted: 06 Dec 2011, 15:15
by MrJKapowey
tanisjihanis wrote:Then why does it say Ice?

edit: wait a minute.... snowcuritron bunker

snowcuritron

snow cure-itron

Yup its lava.
No, I think he's got snow golems or something to defend his town. Then it's probably a play on words from the Fallout Series: the high-end enemies the 'Securitrons'.

Re: The MagmaTowns.

Posted: 06 Dec 2011, 15:43
by tanisjihanis
ah. that is more likely.

Re: The MagmaTowns.

Posted: 06 Dec 2011, 16:22
by vallorn
try expanding the image file then looking through the door.

also.
2011-12-06_01.31.24.png

Re: The MagmaTowns.

Posted: 06 Dec 2011, 17:48
by SMWasder
Thought it was worth mentioning that vertica appears a little griefed, I stopped by earlier. I've sorted my own house but as I'm not mayor any more I thought it bet to leave the rest to you.

Re: The MagmaTowns.

Posted: 06 Dec 2011, 17:52
by vallorn
SMWasder wrote:Thought it was worth mentioning that vertica appears a little griefed, I stopped by earlier. I've sorted my own house but as I'm not mayor any more I thought it bet to leave the rest to you.
*sigh* il sort that out in a bit. thanks for telling me SMW. :(

Re: The MagmaTowns.

Posted: 09 Dec 2011, 03:13
by vallorn
Goddamnit Tehbeard...
2011-12-07_21.08.44.png

Re: The MagmaTowns.

Posted: 09 Dec 2011, 13:59
by Wildwill002
You live on a semi-flammable island in what is essentially hell and right in the middle of a lava lake. The local wildlife consist of zombie pig men, Flying squids that fire flaming cannonballs, gelatinous cubs made of magma and essentially spirits made of fire that also shoot fire at you and yet you somehow come to the conclusion that tehbeard did this... How?

Re: The MagmaTowns.

Posted: 09 Dec 2011, 14:03
by Milo_Windby
What, do you think we mods ignore each other or something?

Re: The MagmaTowns.

Posted: 09 Dec 2011, 14:09
by Wildwill002
Lol, How'd he burn the grass though?

Re: The MagmaTowns.

Posted: 09 Dec 2011, 14:15
by Milo_Windby
He is one of the techies on the team =p He can set you on fire if he wants to... be glad we have rules about not killing players >=3