The MagmaTowns.
The MagmaTowns.
this is for residents of MagmaVale, Vertica, and the new farming settlement Darkhaven
here are the landclaims for each town: MagmaVale is the mining town. all people who love Ores should live there
Vertica is the senic floating disk with great views
Darkhaven is going to be dedicated to farming crops and some resources.
il update this with more info later
here are the landclaims for each town: MagmaVale is the mining town. all people who love Ores should live there
Vertica is the senic floating disk with great views
Darkhaven is going to be dedicated to farming crops and some resources.
il update this with more info later
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Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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- Wildwill002
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Re: The MagmaTowns.
Can i have a plot in darkhaven?
-=EDIT=-
I should also say that i have alot of experience in farming techniques.
If you have 1 water block in the center of a 9x9 area of tilled land then all the tilled land will get enough water to stay tilled. To this end, you could create a massive greenhouse without having to resort to waterways or create a system of aquaducts to provide all the centers with water from one central water tower/source block. In order to do this green house you would need some form of suspended platform for collecting/planting or the ability to keep sneak on or make the farm on a slant and use a piston-water technique. I have a screenshot of the 9x9 results but it was taken hastily so not all the lands are watered but i assure you they are
Does that qualify me to have a farming spot?
-=EDIT=-
I should also say that i have alot of experience in farming techniques.
If you have 1 water block in the center of a 9x9 area of tilled land then all the tilled land will get enough water to stay tilled. To this end, you could create a massive greenhouse without having to resort to waterways or create a system of aquaducts to provide all the centers with water from one central water tower/source block. In order to do this green house you would need some form of suspended platform for collecting/planting or the ability to keep sneak on or make the farm on a slant and use a piston-water technique. I have a screenshot of the 9x9 results but it was taken hastily so not all the lands are watered but i assure you they are
Spoiler! :
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Spoiler! :
Re: The MagmaTowns.
i was gonna do a giant sloped wheat farm anyway fo if you wanna build that be my guest.
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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- Wildwill002
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Re: The MagmaTowns.
the main purpose of Darkhaven is as a food suply for the settlements when Notch implements hunger and Endermen.Wildwill002 wrote:Idk why but i see giant sloped farms as a bit tacky and lazy :/
it should allow us to be self sufficient
and lazyness is part of its awesome!
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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Re: The MagmaTowns.
sure, aren't i the mayor???
'cas val i was thinking a few farms and houses on the top and under it have the main factory and houses including the mayor's.
also have a small line to magmaval for evac and to send the supplies, i have it all mapped out in my brain
'cas val i was thinking a few farms and houses on the top and under it have the main factory and houses including the mayor's.
also have a small line to magmaval for evac and to send the supplies, i have it all mapped out in my brain
Re: The MagmaTowns.
sure go ahead and to that Iron. im still clearing Palayer's cobble stuff. (jesus christ these islands are almost hollow )
and a HUGE thanks to Windmill and Sax for making the main islands tunnels a lot less maze like.
and a HUGE thanks to Windmill and Sax for making the main islands tunnels a lot less maze like.
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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- Wildwill002
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Re: The MagmaTowns.
Anytime, i even had i couple of ideas for automated reed farms with pistons.
Spoiler! :
Re: The MagmaTowns.
i can see how that would work in my head... you could also do it with Bridges right?Wildwill002 wrote:Anytime, i even had i couple of ideas for automated reed farms with pistons.
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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- Wildwill002
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Re: The MagmaTowns.
Yes but i've tried that and you get half the produce because the bridge just replaces the reed
Spoiler! :
Re: The MagmaTowns.
yes keep the hollowed area, wild i have seen a piston auto harvest reed farm, they are good.
also wild how would you like to be chief farm builder for it =)
also wild how would you like to be chief farm builder for it =)
- Wildwill002
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Re: The MagmaTowns.
Sure i may aswell be. It may rekindle my interest in smp minecraft.
Oh and is the cobble border important cos its a bit unclear
Oh and is the cobble border important cos its a bit unclear
Spoiler! :
Re: The MagmaTowns.
4 quarters underground one is living, another could be reed and cacti, another would be wheat and the last maybe mining or something
- Wildwill002
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Re: The MagmaTowns.
Go more advanced into that. Because i'm sure it would be easy to get most people into rooms just 3 blocks high and most farms require that height at the most. You could sort the underground living quarter into Miners, farmers and normal living quarters or even a VIP area. The miners could have the area or height closest to the mine entrance (assuming it's underground) the farmers could be split into different areas depending on what they are most interested so cacti farmers are closest to cacti farm etc. As for the farms themselves I propose a water tower system at the center of the underground. This could be quite easily supply the entire underground. Also due to the high amount of produce your going to get may i propose a central tower going to bedrock with say 8 double chests on each floor for storage and some form of sorting system. To make all that simpler you could also colour code the doors for the farmers and miners quarters (cacti=green miner=brown etc) and the chests for the items possibly indicating which chest to fill first in order to stop the chance of random items in random chests.
But thats just my ideas
But thats just my ideas
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- Wildwill002
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Re: The MagmaTowns.
mostly, just we need 2 cart systems 1 for storage 1 for transport / evac
i wasn't going to go into much detail at that moment 'cas i was busy
i wasn't going to go into much detail at that moment 'cas i was busy
- Wildwill002
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Re: The MagmaTowns.
Remember that cart stations take up lots of space so we're going to need possible and area just outside the quarters yet still underground for it. As for the going up and down aspect, how about the servers first non-creative piston elevator? I've seen some videos on youtube about how to make them with floor selection.
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- Wildwill002
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Re: The MagmaTowns.
There are.. more of them?
I thought they were all dead..
I thought they were all dead..
- Wildwill002
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- Location: Blackpool
Re: The MagmaTowns.
*is debating whether to rename Darkhaven to Boatmurdered*
its odd. ive both been flat out refused and then offered Palayerders old castle just north of Darkhaven... (both by different mods BTW)
i would personaly love it its a great looking place BUT im not sure how much is stolen Mats and i have 3+ projects on the go as it is soooo.... yeah.
EDIT: the cobble border marks our landcalim windmill!
its odd. ive both been flat out refused and then offered Palayerders old castle just north of Darkhaven... (both by different mods BTW)
i would personaly love it its a great looking place BUT im not sure how much is stolen Mats and i have 3+ projects on the go as it is soooo.... yeah.
EDIT: the cobble border marks our landcalim windmill!
Last edited by vallorn on 11 Aug 2011, 15:36, edited 1 time in total.
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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- Wildwill002
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Re: The MagmaTowns.
Im all for farmlands. Means we dont have to rile our brains for ideas and is easy to remember
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Re: The MagmaTowns.
i like Darkhaven because it used to be a part of DARKend and everyoone else is calling stuff "X"haven now *leaps onto the bandwagon*
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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- Wildwill002
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Re: The MagmaTowns.
No! Off the bandwagon! Do not be cliched! Or at least farmhaven or farmend
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- Wildwill002
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Re: The MagmaTowns.
In other news, i found some perfect background music for the magmatowns:
Spoiler! :
Re: The MagmaTowns.
XD ok, no val, bad val, it is farmlands or farmend, also we have the rail lines under the road to magmavale at a low y axis level 20-30
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