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Re: Branchscape

Posted: 03 Jun 2012, 16:56
by J4Numbers
Locked by You

Re: Branchscape

Posted: 03 Jun 2012, 17:00
by Wildwill002
Funny thing... I suspect its cuboid since I cant open my chest which has a wooden sword in it. Its north, just on the right of the fire pit

Re: Branchscape

Posted: 03 Jun 2012, 20:00
by Tothewhat
(Directed mostly to Itchy, Itchy think it through, you know what it is)

In the near future, I will be in need of rails for Cs. It is a project that I am keeping quiet, but will be very cool. If anyone has any spare rails, let me or itch know.
(Also, if you know what I am talking about, because you were on at the time, please dont spoil it. I am very excited, so don't ruin the fun.)
-Thanks!

Re: Branchscape

Posted: 04 Jun 2012, 01:12
by random980
The landclaim should be through now Tanis! Think you need to claim it though, as it was your request and not mine.

EDIT: Yeah, Sag said he needs your confirmation for the claim Tanis. GET YO BUTT ONLINE! You have 2 empires waiting to move in next door!

Re: Branchscape

Posted: 04 Jun 2012, 08:48
by LS13
This shall be fun :)

Re: Branchscape

Posted: 04 Jun 2012, 19:26
by Tothewhat
Well I know I already said this But.....

CONGRATS TO THE NEW MODS!!!!! :D

Re: Branchscape

Posted: 04 Jun 2012, 21:06
by BlackKnight
Congrats to the new mods.

Edit: nvm, you've fixed it already

Re: Branchscape

Posted: 05 Jun 2012, 12:04
by Wildwill002
Congrats to the new mods and tanis, this may sound weird but do you mind if I make sort of small hamlet somewhere in borjan for people to rest up in that's still connected to br? I haven't properly been on minecraft in ages due to boredom and tests etc. I feel like making a couple buildings.

Re: Branchscape

Posted: 05 Jun 2012, 12:48
by tanisjihanis
Certainly wild. Just put the br flag over the hamlet.

Re: Branchscape

Posted: 05 Jun 2012, 17:49
by Choiku!
A little while ago:

Tanis: " I will never get to become a mod."
Me: " You said the same thing about mentorship >.<"

Me in the present:

Image


And also congrats dude :D

Re: Branchscape

Posted: 06 Jun 2012, 04:16
by J4Numbers
Anyone else see a pattern emerging?

Re: Branchscape

Posted: 06 Jun 2012, 05:13
by Mattybcd
Uh most of the new mentors get promoted to mods? Or there's been a shitton if promotions?

Re: Branchscape

Posted: 06 Jun 2012, 06:28
by J4Numbers
Put it this way Matty, I was referring to Tanis's uncanny ability to gain ranks after he himself admitted that he'd probably blown his chances, the first instance is in the amusing moments in chat section somewhere.
also... wut?

Re: Branchscape

Posted: 06 Jun 2012, 17:09
by Wildwill002
We now have the beginning of a lucky hamlet. Its lucky because I found 13 diamonds just making the mine and its still in progress since theres only 1 house but soon it will be done and be a refuge for anyone that's in the general vicinity of it and has low health/supplies

Re: Branchscape

Posted: 06 Jun 2012, 17:29
by tanisjihanis
Project Freedom from Snow has begun. To improve PFS, as well as your FPS, please encourage any and all members of branchscape you see wandering around aimlessly to help clean up the snow. Snow under trees, on top of trees, under ledges, by the hospital... everywhere starting up from the docks. Thank you for your time.

Re: Branchscape

Posted: 06 Jun 2012, 19:15
by Tothewhat
^^^^^^^^^^

See? This is why I said we shouldn't live in a snow biom...

Tanis, it will all come back though wont it..

Re: Branchscape

Posted: 06 Jun 2012, 20:06
by Tothewhat
O_O

How did you that, oh wait, right! Your a mod! But still, why did you do that....

Re: Branchscape

Posted: 06 Jun 2012, 20:10
by tanisjihanis
It was an accident... I tried to quote you. WTF >.<

Here:
The snow biome shifted a bit when we got jungle biomes. Thats why we're doing this. Half the snow was gone and it looked crap. Vallorn helped us out by getting rid of everything that wasn't covered. So anything that wasn't visible from straight above wasn't cleaned off.

Re: Branchscape

Posted: 06 Jun 2012, 20:23
by Tothewhat
Lol it was very funny though!

Re: Branchscape

Posted: 06 Jun 2012, 20:29
by tanisjihanis
Image

Re: Branchscape

Posted: 06 Jun 2012, 23:05
by Byroe
This thread needs more awkward
Shepard.jpg
Also, we brought a crappton of supplies to the new town, so just ask if you need em.

Re: Branchscape

Posted: 07 Jun 2012, 03:00
by vallorn
a LOT of //thaw was used to clear that snow up...

Re: Branchscape

Posted: 07 Jun 2012, 07:20
by tanisjihanis
Yes, a big thank you to vall for helping us out ^_^

Also, will do byroe.

Re: Branchscape

Posted: 07 Jun 2012, 09:12
by LS13
Every time it snows another round of //thaw will be needed until we can change the biome, why not leave it for now?

Re: Branchscape

Posted: 07 Jun 2012, 10:20
by tanisjihanis
Look at what I told ttw a ways up -_-

Re: Branchscape

Posted: 07 Jun 2012, 13:59
by Dominikvl9965
Hello iv been busy making a town called Moscow I think everyone is aware of the seasons and USSR thing that was caused by making a highly big mistake....... making a empire.Now ruling a empire was pretty hard to hard for me that I had to stop the war and delete the empire tho I was making a little village called Moscow east of Borjan in a desert now if my town is totally finished (probably the end of the summer) i would like to have my town become a branchscape town now the reason I'm asking this is in the future if I would really be asking this would you accept?

Re: Branchscape

Posted: 08 Jun 2012, 05:17
by J4Numbers
Remember what we asked.
Post a description and pictures.
Also it would be much appreciated if you pm me and/or Tanis the co-ordinates using /pos.
That way we can see for ourself.

Re: Branchscape

Posted: 08 Jun 2012, 14:54
by tanisjihanis
An update on the things happening in BR:

-The Branchscape Empire is now allied with the USSR
-Wildwill002 and SpacePilot are now project managers
-Mining is now allowed in branchscape, but only outside of the walls. Public mines are being provided
-The southern part of branchscape is being cleared of snow
-The branchscape flag is mandatory in outlying towns/projects. Show that empire spirit!

A few of the current projects to participate in:
-Redlight district (Contact Wildwill002)
-Deforest/Reforestation/Upkeep (Contact Wildwill002 or Tothewhat)
-Freedom From Snow (Contact Tanisjihanis)
-Great Library (Contact Tanisjihanis or Disarmedfetus)
-Space's Project (Contact Spacepilot)
-La Gare/Train Station (Contact Tanisjihanis)
-Mushroom Cavern Revitalization and Testification (Contact Tanisjihanis or Wildwill002)
-The Bubble Tunnel from dome to mainland (Contact Andy or ilikefoxes666)
-Docks ship building and infrastructure (Contact Serubin323)
-Mountain Wall (Contact Tanisjihanis)
-Townhall completion (Contact M477h3w1012)
-Mobtower Dig (Contact Choiku or Mattybcd)
-The Wild -- Potential project to be taken over by project manager: PM Tanisjihanis for details
-Farmscape (Contact Andrew_Dayton)
-Sky bridges (Contact Tanisjihanis)

Re: Branchscape

Posted: 08 Jun 2012, 20:16
by Tothewhat
Don't Forget!

We also need rails for Cloudscape if anyone has any spares, or knows where we can get some! (Aka an abandoned mineshaft)

Re: Branchscape

Posted: 09 Jun 2012, 11:51
by trovo22
Also! If anyone has any spare wool.. Much appreciated!
-Owner of TransCentral


Ttw are Islands LIKE StormForge for sale? As in, could I get one built for meh :P