Branchscape
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
my face when I hear this.
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- Posts: 87
- Joined: 23 Oct 2011, 12:51
Re: Branchscape
I've been busting my nuts on Farmscape and actually harvested about 10 melons. Been placing dirt and clearing away more rock.
<Tanis> you win xan, you win
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Okay. I got my answer back. A lot of mods thought that the nether was 1:8. However, as tulonase said this is not the case. We will not be constructing a nether rail as I had hoped.
- TyrasEngineer
- Escapecraft Head
- Posts: 1499
- Joined: 28 Apr 2011, 10:14
- Location: Herts & Bucks, England
Re: Branchscape
I still think we should go for it due to how impressive it would look
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
My vault is feeling a bit poor at the moment... perhaps at some point in the future.
Re: Branchscape
TTW, what do you want me to do if I find a house that looks to be over a third cobble, & doesn't mix
I WOULD like to place a sign stating that if the cobble isn't gone within a week, then its smashy smashy time for all the cobble
That is up for negotiation
also
Tanis, when are you going to get round to sending the PM we were talking about earlier
(having said that, I've had a long day, so for all I know, I could have agreed to be murdered for sport)
I WOULD like to place a sign stating that if the cobble isn't gone within a week, then its smashy smashy time for all the cobble
That is up for negotiation
also
Tanis, when are you going to get round to sending the PM we were talking about earlier
(having said that, I've had a long day, so for all I know, I could have agreed to be murdered for sport)
Re: Branchscape
Three places which I've been able to find cobble but had permissions problems or doubts
ZeebieZoos TreeLoft
WW
Itchys Lighthouse
M477h3w1012
ZeebieZoos TreeLoft
WW
Itchys Lighthouse
M477h3w1012
Re: Branchscape
M4, do me a favor. Place a sign on there house saying please ask Tanis about your house. Say its from me and tanis "Ttw & Tanis" thats what Ive been doing. Thanks for the help with that!
Spoiler! :
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- Posts: 87
- Joined: 23 Oct 2011, 12:51
Re: Branchscape
Indeed, also how'd that thing you were building go? The thing I came upon and nearly looted your death chest next to.Tothewhat wrote:Hehe Xan we posted almost at the same time
If I could finish placing the dirt for the first level of Farmscape I could actually start growing things in large quantities. Sadly the server is not working at the moment.
<Tanis> you win xan, you win
Re: Branchscape
Xan_Krieger wrote:Indeed, also how'd that thing you were building go? The thing I came upon and nearly looted your death chest next to.Tothewhat wrote:Hehe Xan we posted almost at the same time
If I could finish placing the dirt for the first level of Farmscape I could actually start growing things in large quantities. Sadly the server is not working at the moment.
Eh, its not going very well Xan. Thanks for asking though. I have a lot of time on Singleplayer now *Glares at friend* so by the time I get back, I should be able to make it. Thanks though
Spoiler! :
Re: Branchscape
Xan_Krieger wrote:Indeed, also how'd that thing you were building go? The thing I came upon and nearly looted your death chest next to.Tothewhat wrote:Hehe Xan we posted almost at the same time
If I could finish placing the dirt for the first level of Farmscape I could actually start growing things in large quantities. Sadly the server is not working at the moment.
Eh its going better then it was before. I have a lot of time on Singleplayer now to plan *Glares at friend*
Thanks for asking though
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- Posts: 87
- Joined: 23 Oct 2011, 12:51
Re: Branchscape
I havent' even touched singleplayer, been playing Shogun 2 Total War till the server is back up (and yes I know your friend updated, how is the update?). Also I've got 6 stacks of redstone that I'm looking to trade for 6 iron ingots.
<Tanis> you win xan, you win
Re: Branchscape
Its amazing! Not really worth updating early, but still totally awesome. (Lol if you get that)
Sure Xan, Ill trade anything.
Sure Xan, Ill trade anything.
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Re: Branchscape
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUtanisjihanis wrote:My vault is feeling a bit poor at the moment... perhaps at some point in the future.
Re: Branchscape
Hey Tanis, what is the huge wooden pathway connecting from the main tree to a random spot on the air by waffles tree? Is it going to be connecting to ww?
Spoiler! :
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- Posts: 87
- Joined: 23 Oct 2011, 12:51
Re: Branchscape
I know it sounds like I'm not asking enough but that's how little I value redstone. I never have any use for it and I find it all the time.Tothewhat wrote:Its amazing! Not really worth updating early, but still totally awesome. (Lol if you get that)
Sure Xan, Ill trade anything.
Never seen it but I want to now.Tothewhat wrote:Hey Tanis, what is the huge wooden pathway connecting from the main tree to a random spot on the air by waffles tree? Is it going to be connecting to ww?
<Tanis> you win xan, you win
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
There is no problem with the lighthouse itself, there is just a small area next to it that is left over from a land claim confusion.
Leave the bridge, it was originally connected to power's tree. I'm going to connect it up with trovo's after I get it built.
Leave the bridge, it was originally connected to power's tree. I'm going to connect it up with trovo's after I get it built.
Re: Branchscape
Ok thats cool though tanis. You should have it connect to ww when its done?
Spoiler! :
Re: Branchscape
Probably not a good idea to connect the wooden bridges with WW until the entire networkof bridges is planned out
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
This goes into effect as of today.
The Branchscape Chain of Command
Top Rank
Leaders: Tanisjihanis and Serubin323
Lords: LS13 and TyreseEngineer
These people are at the top of the Branchscape leadership chain due to the fact that they founded their respective sections of the BR empire. Becoming a member of these ranks is possible only though selection by the BR leaders or by the foundation or joining of a town to the BR empire.
2nd Rank
Project Managers: M477h3w1012, Tothewhat, Choiku(venomm2) and ItchyNL
These people have proved their dedication to Branchscape time and time again, and have been selected to manage projects given to them by the Leaders and lords in the future. They can suggest new projects, direct other residents, invite people to come live at Branchscape, give out plots, and request authorization to buy goods for Branchscape projects using vault reserves.
Note: Choiku is also the town treasurer, which means that he handles spending, makes sure we have a steady flow of money, manages reserve mats and money and the creation of lucrative programs/machines
3rd Rank
Dedicated Citizens:
-Alanon2011
-Clocke12
-yabai_ninja
-Wildwill002
-wafflehair
-Xan_Kreiger
Dedicated Citizens have been selected by project managers to have put in enough time or resources into their project to be considered dedicated to Branchscape. These people are on their way to becoming project managers themselves, and have the authority to invite people to come and live at Branchscape(although plots must still be given out by higher ups)
4th Rank
Helpful Citizens:
-Jackgarr
-Benvoli0
-DaemonLee
-Gannondorf
-Strnad
-disarmedfetus
-QuantumVyp3r
Helpful Citizens have been selected by project managers to have put in enough time or resources into their project to be considered Helpful to Branchscape.
5th Rank
Residents:
-Puffyfish321
-jaketheshadow
-zachtie
-D_Mc_G
-GhostRecon
-jonnybo
-Isihogg
-Timelink7
-niffyjiffy
-Zeebie
-Magichippo
-reikoNeko
-Stealthycake
-trovo22
Residents are those that casually enjoy and live at Branchscape.
EDIT -- If any leading member of branchscape is absent for a period of 2 weeks or more, control of branchscape will fall to the next most active member in the chain of command until the original leading member should choose to resume duties.
The Branchscape Chain of Command
Top Rank
Leaders: Tanisjihanis and Serubin323
Lords: LS13 and TyreseEngineer
These people are at the top of the Branchscape leadership chain due to the fact that they founded their respective sections of the BR empire. Becoming a member of these ranks is possible only though selection by the BR leaders or by the foundation or joining of a town to the BR empire.
2nd Rank
Project Managers: M477h3w1012, Tothewhat, Choiku(venomm2) and ItchyNL
These people have proved their dedication to Branchscape time and time again, and have been selected to manage projects given to them by the Leaders and lords in the future. They can suggest new projects, direct other residents, invite people to come live at Branchscape, give out plots, and request authorization to buy goods for Branchscape projects using vault reserves.
Note: Choiku is also the town treasurer, which means that he handles spending, makes sure we have a steady flow of money, manages reserve mats and money and the creation of lucrative programs/machines
3rd Rank
Dedicated Citizens:
-Alanon2011
-Clocke12
-yabai_ninja
-Wildwill002
-wafflehair
-Xan_Kreiger
Dedicated Citizens have been selected by project managers to have put in enough time or resources into their project to be considered dedicated to Branchscape. These people are on their way to becoming project managers themselves, and have the authority to invite people to come and live at Branchscape(although plots must still be given out by higher ups)
4th Rank
Helpful Citizens:
-Jackgarr
-Benvoli0
-DaemonLee
-Gannondorf
-Strnad
-disarmedfetus
-QuantumVyp3r
Helpful Citizens have been selected by project managers to have put in enough time or resources into their project to be considered Helpful to Branchscape.
5th Rank
Residents:
-Puffyfish321
-jaketheshadow
-zachtie
-D_Mc_G
-GhostRecon
-jonnybo
-Isihogg
-Timelink7
-niffyjiffy
-Zeebie
-Magichippo
-reikoNeko
-Stealthycake
-trovo22
Residents are those that casually enjoy and live at Branchscape.
EDIT -- If any leading member of branchscape is absent for a period of 2 weeks or more, control of branchscape will fall to the next most active member in the chain of command until the original leading member should choose to resume duties.
Re: Branchscape
Very, very official Tanis!
So now when Im guiding people to Br, I can just give them a plot? How does that work?
So now when Im guiding people to Br, I can just give them a plot? How does that work?
Spoiler! :
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
I'm working on it. A pm will be sent out.
Re: Branchscape
Oh, and heres a very random question. Tanis, why is there a pig spawner in a chimney by the main tree?
Spoiler! :
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
I... o_O .... wat.
Hehe, probably a present from a visiting mod or something... xD
I like me sum pigs.
Hehe, probably a present from a visiting mod or something... xD
I like me sum pigs.
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