Branchscape

A place for Teams, Cities, and Groups to have dedicated threads
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 09 Jul 2012, 13:51

Lets see if I can just get Tanis.

Whales you scare me.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
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Wildwill002
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Re: Branchscape

Post by Wildwill002 » 09 Jul 2012, 15:17

I will be switching over weekly between Windmill002 and Wildwill002
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MrWhales
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Re: Branchscape

Post by MrWhales » 09 Jul 2012, 15:20

tanisjihanis wrote:Lets see if I can just get Tanis.

Whales you scare me.
<3 tanis. Just playing around... heh....he....
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J4Numbers
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Re: Branchscape

Post by J4Numbers » 09 Jul 2012, 15:25

I would also be playing around Whales, or Wahala, or whatever, with about a stack of TNT and a lever...
just bear that in mind.

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trovo22
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Re: Branchscape

Post by trovo22 » 09 Jul 2012, 19:12

trovo22 wrote:Well if setting 100 chickens on fire isn't burning... Then no. Nothing happened.




Okay, Tanis, M4, Seru, TransCentral has 6 plots currently and an actual town member. His name is clocke13. Does this now mean TC can go under the BR flag?




Seru? M4?
DURRR lalala NINJA!!!

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MrWhales
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Re: Branchscape

Post by MrWhales » 09 Jul 2012, 20:45

That poor player ._.
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 10 Jul 2012, 11:04

Announcement: Rearrangement of positions, project plans, and BR website

Positions: TTW and itchy are now the head project managers for the empire. This new position means that they will be included in discussions about where the empire is going, they will oversee and aprove all ongoing or upcoming projects, and manage vault spending and resource distribution for projects. They are in charge of all that project stuff.

Also, all project managers have access to adding People to the branchscape cuboids now.
To do this, type /region addmember (cuboid name) (name of person to be added)
We request that you not add people to the entire cuboid (branchscape) but rather to the smaller sub cuboids. You can figure out the cuboid of an area by right clicking the ground with a wooden sword. Also, we would appreciate it if project managers would bring in at least 1 new resident a month, so please advertise every so often and get familiar with where plots are.

Project change: Yggdrasil is being torn down. We have plans to restart construction in the new world when it comes out. The land where it was now belongs to cloudscape. Anticipated log needs have further increased, so if you ever need something to do, just hop over to the frost tree farms and get to hacking away for us.

Site changes: Serubin is almost done with making all the new site changes, which include a section for all the towns and accounts for editing among other things. It is very exciting, and we hope to have it go live soon.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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J4Numbers
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Re: Branchscape

Post by J4Numbers » 10 Jul 2012, 11:10

Also, I shall now be taking orders for new living quarters in the new world if anyone is interested in moving whenever it comes out.
rates for a private tree, i.e. between 15 and 25 diamonds.
15 being the smallest and 25 the biggest, I'll put an example in creative sometime.
And any other housing arrangements except for living in the new Yggdrasil would have to be negotiable.
ps, Yggy is going to be free to live in, gonna be the new main tree whenever this thing gets going.

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Wildwill002
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Re: Branchscape

Post by Wildwill002 » 10 Jul 2012, 11:16

If we pay 100 dia can we get a tree that has a massive trunk to sky limit?
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               /III III\
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 10 Jul 2012, 11:17

Excessive planning will go into Yggdrasil. Easier and more regular plots and streets so you guys can get around easier. With a 64 block gap between branches and ground, we should be able to have most of the cities non in tree plots under the tree's canopy. I will also be helping with private tree creation, similar rates to what m477 stated.

@wild: top of tree plots will be massive and maybe more to your taste. We can negotiate prices on them later. Tree that large is a possibility though... Might look a little funky.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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Wildwill002
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Re: Branchscape

Post by Wildwill002 » 10 Jul 2012, 11:20

I want my own Yggdrasil to house my many evil minions and deeds! It will become the ROOT of all evil! BWAHAHAHA!

Uhh... I mean... I want a big tree for innocent stuff >_> <_< Look a kitten! -------------->
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          \    .'/[+]\'.    /
           \_.' /     \ '._/
                |  _  |
                | [_] |
               /III III\
               `"""""""`

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 10 Jul 2012, 11:22

The old plans for ygg put its cost to more like 1000 dia. This one is closer to 2000
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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Wildwill002
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Re: Branchscape

Post by Wildwill002 » 10 Jul 2012, 11:26

To the mines!
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           \_.' /     \ '._/
                |  _  |
                | [_] |
               /III III\
               `"""""""`

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J4Numbers
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Re: Branchscape

Post by J4Numbers » 10 Jul 2012, 11:40

Will, it all depends on the plot that we manage to grab in the new world.
If we only get a 500x500 plot or similar, then individual world height trees will be a major no-no as there will be no room for anyone else to live there full stop.

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trovo22
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Re: Branchscape

Post by trovo22 » 10 Jul 2012, 12:06

Maybe we can talk about TC in IRC sometime then. :/
DURRR lalala NINJA!!!

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Hytro
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Re: Branchscape

Post by Hytro » 10 Jul 2012, 17:29

tanisjihanis wrote:Announcement: Rearrangement of positions, project plans, and BR website
WHAT? Where is my position? I want a promotion!!! AND MORE WOOD? HAVE I NOT DONE ENOUGH FOR YOU FOOLS? oh well...
Iya AyemMeht YahklemOhtYoodtRoht DothAyemEkemDothRothIyaCess LyrOthRothDoth
Iya WebIyaLyrLyr CessOhtNethSethYoodtMehtEkem YahkemOthYoodtRoth SethOhtYoodtLyr

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J4Numbers
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Re: Branchscape

Post by J4Numbers » 11 Jul 2012, 05:56

Hytro's new position.

Experimentation device.

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 11 Jul 2012, 06:22

Well...you make good points hytro. And i would promote you. but i dont think you would do anything as a project manager and you dont have a house in the town....

Thanks for all the logs ;D
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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trovo22
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Re: Branchscape

Post by trovo22 » 11 Jul 2012, 07:32

I forget, do I get a promotion if TC goes in?
DURRR lalala NINJA!!!

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MrWhales
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Re: Branchscape

Post by MrWhales » 11 Jul 2012, 09:08

Hytro should be head of resources :P Unless that job exists and is taken, in which case, kill that person and give the job to Hytro
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J4Numbers
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Re: Branchscape

Post by J4Numbers » 11 Jul 2012, 09:29

*looks at job list*
We do not currently have that vacancy open, as it was filled unknowingly by a MrWhales around 5 minutes ago.
If you would like to continue with your plan, then I have an axe or two spare that could kill a whale.

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 11 Jul 2012, 10:39

trovo: yes, to lord
hytro: how about it? Want to be the resource manager?
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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Re: Branchscape

Post by J4Numbers » 11 Jul 2012, 11:01

Which reminds me, if we do decide to accept TC, then we have to find the bloody contract again.
fun

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trovo22
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Re: Branchscape

Post by trovo22 » 11 Jul 2012, 16:27

m477h3w1012 wrote:Which reminds me, if we do decide to accept TC, then we have to find the bloody contract again.
fun


??
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Serubin323
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Re: Branchscape

Post by Serubin323 » 11 Jul 2012, 21:17

Been messing around with staff and glow lights..
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Bahhhh

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J4Numbers
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Re: Branchscape

Post by J4Numbers » 12 Jul 2012, 08:25

trovo22 wrote:
m477h3w1012 wrote:Which reminds me, if we do decide to accept TC, then we have to find the bloody contract again.
fun


??
It's the same rules that Frost, Arley, Shardrock, Snowcap and Inhuman City are all under.
It's a deal between the two that they will get support from the Branchscape empire, and in return, we expect to have appropriate reimbursable, whether it be building a public farm that branchscapians can use, or helping out more with the Empire. Also makes sure that you are willing to follow the command structure.

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 12 Jul 2012, 09:03

Mmm, the entire agreement is in the OP under 'If you want to join your town to the empire' or something like that.

Here:

If your town meets our criteria and joins the empire, the following rules/benefits will apply to it:
  • The current rulers of towns within the branchscapean empire will retain ownership of their lands, although those rulers will become branchscape lords upon joining the empire, and thus be under the rule of the branchscape leaders. (BR leaders--> lords --> project managers --> residents)
  • It is recommended that you use the branchscape chain of command system.
  • All towns under branchscape rule will fly the branchscape flag
  • All towns under branchscape rule will be added to the towns section on the BR website, http://www.serubin.net/br/, along with a small blurb about the town and a link to the forum's page topic for that town.
  • All residents will join the BR voluntary 'taskforce', and the town will have access to this taskforce for community projects.
  • All facilities at the town's disposal will become available to any other citizens of BR, and vice versus
  • All towns under branchscape rule will be subject to an inspection every so often; If the BR inspector finds faults(a.k.a. ugliness) in the town, then the lord of that town will be notified, and may deal with the fault(s) as they see fit.
  • Either a tree specific to the town, a tree styled district, or jungle trees in appropriate locations will need to be added to the town to give it that 'tree town' feel.
  • In the event that a town should wish to terminate their affiliation with BR, then that town will no longer be under BR rule, no longer have access to BR facilities and taskforce, or be able to fly the BR flag, and will be removed from the website and branchscape OP.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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Hytro
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Re: Branchscape

Post by Hytro » 12 Jul 2012, 11:55

tanisjihanis wrote:hytro: how about it? Want to be the resource manager?
MY POWER IS TAKING HOLD... I mean, yes...
Iya AyemMeht YahklemOhtYoodtRoht DothAyemEkemDothRothIyaCess LyrOthRothDoth
Iya WebIyaLyrLyr CessOhtNethSethYoodtMehtEkem YahkemOthYoodtRoth SethOhtYoodtLyr

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 12 Jul 2012, 13:48

Excellent.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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MrWhales
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Re: Branchscape

Post by MrWhales » 12 Jul 2012, 19:07

Hytro wrote:
tanisjihanis wrote:hytro: how about it? Want to be the resource manager?
MY POWER IS TAKING HOLD... I mean, yes...
;)
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