The Development Greif Thread

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Hahsime
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The Development Greif Thread

Post by Hahsime » 15 Apr 2011, 20:49

My town is probably one of the most greifed structures on the server I have built a "Development" of some form in each version of escapia, something about the large glass domes and lava seem to make it an irresistible target. This thread will chronicle the damage done to the town and hopefully catch those responsible.
Pre-thread History:
Number of incidents (in 3.0): 16
Amount of glass used to repair to date: ~6 stacks.
Number of people banned for greifing The Dev (based on list, probably more): 6

Normal Damage:
2011-03-19_00.35.55.png
(lingthegreat was banned)
2011-03-19_00.37.05.png
2011-03-19_00.37.47.png
The Dev has once been called "the largest and most extravagant ban-trap on the server" you will soon see why.
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Hahsime
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Re: The Development Greif Thread

Post by Hahsime » 15 Apr 2011, 20:50

15.Apr.11 Update

Used 1/2 a stack of glass fixing holes from latest attack, no screenies.
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marurder
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Re: The Development Greif Thread

Post by marurder » 15 Apr 2011, 20:53

cuboid protection..?
where is it as to attract so many people?

My building is very out of the way as to not draw unnecessary attention (if people knew where it were they'd grief it or 'help' in a bad way)

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MKindy
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Re: The Development Greif Thread

Post by MKindy » 15 Apr 2011, 22:27

Get thee to a cuboidery.

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Hahsime
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Re: The Development Greif Thread

Post by Hahsime » 15 Apr 2011, 23:08

The town is over 15 000 blocks^2.
A cuboid is beyond my means without a mod discount.
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MKindy
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Re: The Development Greif Thread

Post by MKindy » 16 Apr 2011, 00:09

Hashime wrote:The town is over 15 000 blocks^2.
A cuboid is beyond my means without a mod discount.
That's only 150x100 blocks, yeah? A 128x128 2-diamond cuboid is 16,384 blocks.

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Milo_Windby
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Re: The Development Greif Thread

Post by Milo_Windby » 16 Apr 2011, 00:46

I think everyone is forgetting something here...

From the rules about Cuboids - -This will be allowed for 1 structure per purchase, so not whole cities.

Since the Development is a town it can not be cuboided.
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MKindy
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Re: The Development Greif Thread

Post by MKindy » 16 Apr 2011, 01:57

Mm, good point Milo, but if I am remembering correctly, Wokka has stated that cities will eventually be able to be cuboided whole, yes?

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Re: The Development Greif Thread

Post by wokka1 » 16 Apr 2011, 13:22

Yes, it is something we are working towards

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Hahsime
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Re: The Development Greif Thread

Post by Hahsime » 18 Apr 2011, 16:25

18.Apr.11
New kind of "grief", a player has decided to build a "sky-town" above The Development's land. Matter is currently being dealt with by Lord Mountbatten.
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MrWhales
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Re: The Development Greif Thread

Post by MrWhales » 19 Apr 2011, 23:30

Also, talking of Cuboid. It is a town that I am sure Hahsime would like to see people come into and set up shop, so to speak. Not some "permanent"(I know he can edit it, and all that stuff) shrine to Hahsime's Glass dome making skills
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Re: The Development Greif Thread

Post by Lord_Mountbatten » 20 Apr 2011, 12:43

In regards to Hahsime's last:

Technically, no landclaim rules are being breached, just as a matter of conduct it's a pretty impolite thing to do. Then again, the creator has never struck me as a particularly supportive member of the community.
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Hahsime
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Re: The Development Greif Thread

Post by Hahsime » 21 Apr 2011, 15:50

Lord_Mountbatten wrote:In regards to Hahsime's last:

Technically, no landclaim rules are being breached, just as a matter of conduct it's a pretty impolite thing to do. Then again, the creator has never struck me as a particularly supportive member of the community.
So, could I tear that portion down, or will I have to talk to TheGoldenCanadian when he comes off suspension?
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Lord_Mountbatten
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Re: The Development Greif Thread

Post by Lord_Mountbatten » 21 Apr 2011, 16:40

Well, the suspension ends pretty soon. However, this matter has made me want to settle a few things concerning landclaim.
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Re: The Development Greif Thread

Post by Lord_Mountbatten » 21 Apr 2011, 17:30

Right, we're modifying the 20 blocks away rule to apply only horizontally. However, the property needs to be clearly marked, and underwater walls don't really do that properly.

You're going to want to contact the owners, TheGoldCanadian or Paky123 and discuss this. Tell them we'll be willing to move their settlement somewhere else.
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vallorn
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Re: The Development Greif Thread

Post by vallorn » 22 Apr 2011, 06:09

in another note. apparently Underground buildings are not subject to /landclaim meaning that people can cuboid your underground structure because they own something on the surface.
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DuplicateValue
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Re: The Development Greif Thread

Post by DuplicateValue » 22 Apr 2011, 06:11

No, a cuboid should not go from bedrock to skybox unless the person owns all structures above and below ground level.

If that has happened, it's likely because the mod and owner were unaware of the underground structures.
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vallorn
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Re: The Development Greif Thread

Post by vallorn » 22 Apr 2011, 06:13

DuplicateValue wrote:No, a cuboid should not go from bedrock to skybox unless the person owns all structures above and below ground level.

If that has happened, it's likely because the mod and owner were unaware of the underground structures.
perfect. thanks Dupe i need to talk to you about a cuboided hole in the side of one of my Vault structures. (an important one as well)
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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OI YOU!
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Hahsime
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Re: The Development Greif Thread

Post by Hahsime » 02 May 2011, 22:36

29.Apr.11

User punched more holes in the dome, adder thankfully was there to help patch it up. Thanks black.
2011-04-29_22.44.29.png
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Sti_Jo_Lew
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Re: The Development Greif Thread

Post by Sti_Jo_Lew » 03 May 2011, 15:40

I need to come by and check out the dev again some time. But so busy on my projects...
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