Wastech Environmental Aesthetics

A place for trading your in-game goods.
singh44s
Posts: 7
Joined: 02 Dec 2011, 12:41

Re: Wastech Environmental Aesthetics

Post by singh44s » 12 Jan 2012, 21:25

minnerthecat wrote:
singh44s wrote:Good news, everyone!
Is it bad that this one line caused me to read this entire post in my head in Professor Farnsworth's voice?
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minnerthecat wrote:Also, good to hear, I hope this helps sapling harvesting go much easier for you!
Thanks! If there's a need for a landscaping guild, I think we'll definitely need a sapling farm! And come to think of it, a bonemeal grinder too!
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SMWasder
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Joined: 22 Apr 2011, 15:57
Location: Royston Vasey

Re: Wastech Environmental Aesthetics

Post by SMWasder » 19 Jan 2012, 15:48

Right, next week, expect ACTION (as opposed to just 'action'). My last exam is tuesday and then I'll have free time. I'll hunt down a spot for the guildhall and make a proper thread under groups. I'll actually do some work on this. I've just been busy with things that are actually real and also other projects I've been roped into. So yeah, I am still doing this and expect awesome to come.

If I get around to it.
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SMWasder
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Re: Wastech Environmental Aesthetics

Post by SMWasder » 22 Jan 2012, 09:17

http://www.escapecraft.net/phpBB3/viewt ... =19&t=6102

New thread!

Now all I have to do is start doing some work...
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zekesonxx
Posts: 107
Joined: 06 Jul 2011, 02:09
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Re: Wastech Environmental Aesthetics

Post by zekesonxx » 16 Mar 2012, 21:44

I'd love to join your team. And I can do mindless tasks like mine cobble for hours on end.

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SMWasder
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Joined: 22 Apr 2011, 15:57
Location: Royston Vasey

Re: Wastech Environmental Aesthetics

Post by SMWasder » 19 Mar 2012, 13:29

http://www.escapecraft.net/phpBB3/viewt ... =19&t=6102

^I actually moved threads a while ago, this one has all the info and things. I'll add you to the guildhall's cuboid later when I get on, thanks :D
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