Search found 79 matches

by sgtwisky
07 Sep 2013, 14:39
Forum: The Lounge
Topic: Lost footage
Replies: 4
Views: 4858

Lost footage

OK... well seeing that its near escapecrafts 3rd birthday, I thought I would release some never before seen video of the servers early days... this was a time when griefers roamed and the banhammer and bankick ruled! The video is of Wokka bringing back order to all of escapia ! *note video contains ...
by sgtwisky
17 Jul 2013, 19:07
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

um... I think Zek is saying that everyone is 20,000 blocks from each other (a bit of an exaggeration) Thus not even anyone to be seen. I don't think he is referring to the 20 block rule. Which like motor said it can be broken as long as both neighbors agree and are cool with it. I could be wrong but...
by sgtwisky
11 Jul 2013, 11:32
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

I like the idea of a temp world for mining and such. I don't NEED to mine much but when I do unless I get lucky (like one mine ive got now) its hard to find a non claimed mining spot. partially do to people like me that will mine tunnels at dia level for hours a day when we actually needed stuff. I ...
by sgtwisky
09 Jul 2013, 18:22
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

If only there were a way to A. have no explode zone on say roads and public buildings. and B to allow creeper damage IF they are attacking a player that is added to the cuboid they are in. if B could be done (have no idea if its possible) it would stop creeper griefing and random holes when you come...
by sgtwisky
08 Jul 2013, 13:16
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

How would people feel about just turning off the in-game rule "mob-greifing". That way people can still be brutally murdered by creepers if they're not careful, but we don't have the issue of the damage it causes to blocks. I think with the way most players play this may be the best compromise of f...
by sgtwisky
07 Jul 2013, 23:22
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

@Tulonsae EDIT: OH didn't know items would unload. never mind about getting rid of the death chests then. it is s sound decision to keep them. yes. This being said I just realized that it would be possible to use creepers to grief players plots... SO... it should be allowed to be on just because of ...
by sgtwisky
07 Jul 2013, 15:20
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

The problem I have with not having cuboids or claims is griefing.... I see no other way to solve the griefing problem. I don't think we want to do away with cuboids Tulonsae. its just to turn creeper explosions on and leave it there. letting anyone build in anyone else's land or tear stuff down is ...
by sgtwisky
06 Jul 2013, 02:37
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

OH id like to add that with creeper protection I think allowing public buildings like spawn towns and such or any public roads would be fine. we wouldn't want our hub to crumble into dust or have to be reset every night. I am not against spots that are safe like the spawn town or possibly the new pl...
by sgtwisky
04 Jul 2013, 18:44
Forum: Useful Old Stuff
Topic: How can we be successful/popular?
Replies: 94
Views: 81369

Re: How can we be successful/popular?

figured id chime in with my 2 cents. While playing on the new 1.6 temp server I noticed a few things. The first was that I was motivated much, MUCH, more than I have been in a long time. This was not due to the new horses and shiny objects that came with 1.6 but rather having a largely untouched wor...
by sgtwisky
04 Jul 2013, 15:09
Forum: Useful Old Stuff
Topic: Sgt's Chicken Cooker Tutorial
Replies: 6
Views: 6242

Re: Sgt's Chicken Cooker Tutorial

SMWasder wrote:
Invunarble wrote:
dat voice.JPG
I second this.
I third this.

You sound like you're on valium or something.

I could be... your profile picture of the cat looks like its trippin... but I think its just me.
by sgtwisky
04 Jul 2013, 15:08
Forum: Useful Old Stuff
Topic: Sgt's Chicken Cooker Tutorial
Replies: 6
Views: 6242

Re: Sgt's Chicken Cooker Tutorial

OH and anything that you know of that might make a good tutorial or video let me know I may do more eventually. I thought about doing one for how to claim land in tolteca but then realized that no new players would bother with it lol.
by sgtwisky
01 Jul 2013, 11:08
Forum: Useful Old Stuff
Topic: Sgt's Chicken Cooker Tutorial
Replies: 6
Views: 6242

Sgt's Chicken Cooker Tutorial

well I was board the other day and made a tutorial on my new chicken cooker design. if any of you are intrested in listening to me ramble on while I build it on youtube here is the link:

https://www.youtube.com/watch?v=1TFweRRKuUE

Let me know what you think.
by sgtwisky
13 Feb 2013, 12:12
Forum: Useful Old Stuff
Topic: Minecraft Roadmap (aka Plans for the Future)
Replies: 61
Views: 59128

Re: Minecraft Roadmap (aka Plans for the Future)

with the new protection system... what is the size limit? or is that changeable? and are players limited in the amount of claims they can make? IF they are limited or of a restricted size will it be possible to purchase more/bigger ones by donating?
by sgtwisky
27 Aug 2012, 21:34
Forum: Archived Towns and Factions
Topic: Hammervale Official Town Thread
Replies: 18
Views: 34020

Re: Hammervale Official Town Thread

tanisjihanis wrote:The BR notice comes along with our town cuboid.
did I miss something??? im not sure what you mean.
by sgtwisky
14 Jun 2012, 13:29
Forum: Archived Towns and Factions
Topic: WyndHelm
Replies: 216
Views: 199125

Re: TransCentral

I fully endorse this thread..... The towns of Hammervale and Zephervale are glad to be an ally of TC. Together we shall control all of escapia's transportation MUAHAHAHAHAHAHA !!!!!
by sgtwisky
05 Mar 2012, 19:43
Forum: Archived Towns and Factions
Topic: Hammervale Official Town Thread
Replies: 18
Views: 34020

Re: Hammervale Official Town Thread

Done and Done... in fact done before i came back to this post XD.
by sgtwisky
12 Feb 2012, 14:58
Forum: Archived Towns and Factions
Topic: Hammervale Official Town Thread
Replies: 18
Views: 34020

Hammervale Official Town Thread

Welcome to the Hammervale Thread ! I will be Editing this first post with any new info on the town so please check back often :D Hammervale is a Town in south Borjan. You can find us by riding the Borjan Southern rail. We have a train station at the rail with big HV signs. its hard to miss. X Y and...
by sgtwisky
17 Nov 2011, 23:05
Forum: Useful Old Stuff
Topic: Cauldron Recipes
Replies: 4
Views: 3445

Re: Cauldron Recipes

Cool thanks guys! Im bookmarking that now!
by sgtwisky
17 Nov 2011, 21:20
Forum: Useful Old Stuff
Topic: Cauldron Recipes
Replies: 4
Views: 3445

Cauldron Recipes

is there a place where I can find all the Cauldron Recipes? I have poked around a bit but did not find it.

Thanks In Advanced -sgtwisky