Search found 459 matches

by haxxorzd00d
20 Mar 2011, 09:23
Forum: Religion & Politics
Topic: My Pack and What We Do.
Replies: 30
Views: 16706

Re: My Pack and What We Do.

Wildwill002 wrote:Wolves are the most dignified creatures. They have no wars and no religion
Not like those dang lions and their organized religion. And don't get me started on the elephants...
by haxxorzd00d
20 Mar 2011, 09:12
Forum: Religion & Politics
Topic: My Pack and What We Do.
Replies: 30
Views: 16706

Re: My Pack and What We Do.

I'm a little confused that someone named 'cats rule' is teaching the joys of wolves. Last time I checked, wolves liked to kill cats...

Also, wolves were created by Jesus now? Did he not think any of his dad's animals were bad-ass enough?
by haxxorzd00d
19 Mar 2011, 20:23
Forum: Useful Old Stuff
Topic: Next Week on the Shift...
Replies: 3
Views: 4027

Next Week on the Shift...

So, it's clear to me that this little server of mine's got quite the following, which means it's time for me to start taking care of it. I have a 'to do list' of sorts that I'll be endeavouring to work through over the coming week. - Turn on/fix mobs - Get the Nether running - Update my site (see ma...
by haxxorzd00d
18 Mar 2011, 13:43
Forum: The Lounge
Topic: Chose carefully and hold an item. Then enter this thread.
Replies: 34
Views: 17789

Re: Chose carefully and hold an item. Then enter this thread

Whee, I get to fight off a zombie horde with a PS3 controller.

Well, maybe if I can use it to control the guy from Dead Rising...

Yeah, I'll be fine. :D

(Also, guys above me, did you actually read the thread title? You were supposed to pick something before you opened the thread.)
by haxxorzd00d
18 Mar 2011, 12:25
Forum: Games and Reviews
Topic: Ratchet and clank.
Replies: 9
Views: 6620

Re: Ratchet and clank.

Cho wrote:Ratchet and clank are a game?
Surely not. Clearly it's another one of these fictitious games on 'consoles', whatever those are.

EDIT: Ninja'd by Milo. Nicely done.

On-topic: Probably the first one. The series strayed from platforming to shooting a bit much for my liking.
by haxxorzd00d
14 Mar 2011, 16:59
Forum: Games and Reviews
Topic: Why does Rockstar hate the PC?
Replies: 16
Views: 9352

Re: Why does Rockstar hate the PC?

lolmac

Also, develop more games for PC *cough*rampantpiracy*cough*
by haxxorzd00d
13 Mar 2011, 07:31
Forum: Archived Towns and Factions
Topic: Branchscape
Replies: 3043
Views: 1635525

Re: Branchscape

Okay i have claimed a 600 block radius area around a sign verified by Hax. this location is behind spawn, in the opposite direction of the stairs. you will be able to identify the area because it has a hug waterfall that spreads out over an entire cliff. But for now, gather resources! Oh, and vallo...
by haxxorzd00d
12 Mar 2011, 17:02
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (ONLINE! HOLY CRAP!)

WE'RE LIVE!
by haxxorzd00d
12 Mar 2011, 09:11
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (Offline, resolving plugin issues)

Edit: I guess it's okay. It's just that within ~400 blocks of the spawn in the two directions I went was too land-filled. The other one had some small islands separated a lot of empty space. The new one has a lot more land. But, after I found a low-lying place not covered by other land masses, I gu...
by haxxorzd00d
09 Mar 2011, 13:53
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (Online for mods only, setting stuff up)

tanisjihanis wrote:So wait... Hax how big is the likelihood of actually being able to make portals between the current escapecraft and the futureshifted one?
I'll just say that once Escapecraft updates to Bukkit, there's a fair chance this will happen.
by haxxorzd00d
08 Mar 2011, 21:18
Forum: The Lounge
Topic: Winning
Replies: 13
Views: 9122

Re: Winning

Bang. Here's your interview, bro.



Watch it. Skip to 1:45, cure your brain.

Winning.
by haxxorzd00d
06 Mar 2011, 21:39
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (Online for mods only, setting stuff up)

Also, we have Lotto. I forgot to mention that. :D
by haxxorzd00d
06 Mar 2011, 21:11
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (Online for mods only, setting stuff up)

I'm still busy installing/configuring/fighting against features. Some stuff we've got: - Working sponges - Bookshelves you can write to - Home points you spawn to when you die - Lockable doors - Note block sequencers with signs - Choose which paintings you want to place ...and MORE! Shouldn't be too...
by haxxorzd00d
05 Mar 2011, 23:02
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (Online for mods only, setting stuff up)

Dang, I didn't realise people were so eager to get on... Apologies for the long wait. I know it's been excruciating for some of you. I've been busy testing mods and writing rules and all kinds of silly things for you guys tonight. On the bright side, this wait's not been for nothing. I've been addin...
by haxxorzd00d
05 Mar 2011, 19:48
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (Coming online within 6 hours)

The whitelist is mods-only; we're setting up plugins and finalizing some things.

The mc.net derp earlier and some weird issues I've been having with my client have delayed us a bit, but we should be public by tomorrow.

Once again, really sorry to keep you guys waiting. Not much longer now...
by haxxorzd00d
05 Mar 2011, 09:23
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Future Shift (Coming online within 6 hours)

Updated OP.

FINALLY. All the updates and fixes and useful things are exactly where I want them, and I've stopped getting distracted by fancy plugins and shiny objects.

We're up within 6 hours.
by haxxorzd00d
04 Mar 2011, 22:56
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift (Back soon on 1.3!)

Hey, it's-a Knife! Good to see you again buddy.

The server should be up either today or tomorrow. I've been a bit distracted (playing with fancy new plugins and making my own texture pack) but I'll be getting on with it very shortly.
by haxxorzd00d
02 Mar 2011, 07:23
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift (Back soon on 1.3!)

All the updates we need are out, so we'll be back shortly running 1.3. I've also generated a new map - this one's slightly easier to get around and sand isn't so rare. (Also, there are deserts on this one.) The previous map will still be up with a gate to the new one, but not for long. This'll give ...
by haxxorzd00d
28 Feb 2011, 09:16
Forum: Introduce Yourself + AMAs
Topic: Greetings.
Replies: 3
Views: 3565

Re: Greetings.

Whee, I was mentioned! This makes me happy. :D

You're welcome to come check out my map once these update issues have sorted themselves out.
by haxxorzd00d
25 Feb 2011, 15:54
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift (OFFLINE)

While I can't say I know much about running a bukkit server or a server in general, the new file type used to save the maps is just the mcregions mod that was added to the client (http://www.minecraftforum.net/viewtopic.php?f=25&t=120160) So wouldn't it stand to reason that you theoretically could ...
by haxxorzd00d
25 Feb 2011, 13:47
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift (OFFLINE)

1.3, my good man. I had no choice; Bukkit went ahead and converted my save files to the new format.
by haxxorzd00d
25 Feb 2011, 13:13
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift (OFFLINE)

All we're waiting on now to come back online is the terrain mod we're using for map generation.

The mod's creator has said to expect an update this weekend; we'll be back somewhere from a few hours to a day after it hits.
by haxxorzd00d
22 Feb 2011, 21:33
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift (OFFLINE)

Server's down, at least for now. This 1.3 update business has got me all frustrated. However, when we're back up we'll have a bit of a facelift and a bunch of new plugins/features/fixes. Our brief live time on Monday was a learning experience; when we return many of the issues we encountered will be...
by haxxorzd00d
20 Feb 2011, 23:10
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift

OP updated with new plot details. Yeah, I changed my mind, deal with it. 8-)

Also, still on track for Monday. 9pm GMT. The future is closer than you think...
by haxxorzd00d
19 Feb 2011, 13:09
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift

wokka1 wrote:Perhaps a serverport in the future, if we ever get bukkit...
A time machine! That sounds like fun. :D
by haxxorzd00d
19 Feb 2011, 12:36
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Re: Escapia: Future Shift

This is an example of the new map generator in action.

So no, it's not just a single spot. The map generates fun features like huge floating islands, giant waterfalls, and lakes down to bedrock.
by haxxorzd00d
19 Feb 2011, 10:58
Forum: Useful Old Stuff
Topic: Future Shift (online for good)
Replies: 124
Views: 64553

Future Shift (online for good)

http://haxx.comxa.com/FShiftTitle.png Visit us on the web! (under construction) Server updates can (probably not) be found here. (not right now, I'm lazy. :P) We're migrating to the main server! (Awaiting plugin updates.) FOR ANYONE EXPERIENCING LAG/CRASHES: - Set your fog down to Normal. - Install...
by haxxorzd00d
14 Feb 2011, 09:12
Forum: The Lounge
Topic: What happens in RSTP, stays in RSTP...
Replies: 6
Views: 5073

Re: What happens in RSTP, stays in RSTP...

I like the fact that I'm a lamp-post in that first screenshot.

Also, cows <3
by haxxorzd00d
12 Feb 2011, 21:46
Forum: Useful Old Stuff
Topic: Grammar and You
Replies: 78
Views: 37955

Re: Grammar and You

My favourite (genuine) question of the day: "y cant i lvie in leporsy" 1. 'Y' is not a word 2. Even if it was, it should be capitalised 3. 'Can't' should have an apostrophe 4. 'I' should be capitalised 5. 'Lvie' is not a word Hmm, nothing wrong with 'in'. 6. 'Leporsy' is not a word. 7. Question; sho...