oh hey it's mickey d, remember that time I covered mill city in a gazillion torches, what jolly fun
come say words on the discord https://discord.gg/4dH8SWt
Search found 459 matches
- 02 May 2019, 14:50
- Forum: The Lounge
- Topic: Throwback thursday?
- Replies: 3
- Views: 19779
- 03 Nov 2018, 04:01
- Forum: The Lounge
- Topic: Been a long, long time
- Replies: 3
- Views: 19736
Re: Been a long, long time
The server has been barely hanging in there since what, 2015? We get a small but steady trickle of activity from people coming here to try the puzzles (no idea where they're finding us) but pretty much zero new players interested in survival. As for us old survival folks, we hop back on when there's...
- 12 Jul 2018, 10:05
- Forum: Archived Towns and Factions
- Topic: The USSR general discussion thread!
- Replies: 1840
- Views: 1698310
- 17 Nov 2017, 16:49
- Forum: Minecraft General Discussion
- Topic: Magna Train Proposal
- Replies: 16
- Views: 531409
- 15 Nov 2017, 06:43
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
Re: EC Next: The Roadmap
FINALLY figured out huge-scale offline custom world generation without crashing. That took much longer than I hoped.
New world is 68.8362% ready for phase two as of right now. (not a random number, it actually is)
New world is 68.8362% ready for phase two as of right now. (not a random number, it actually is)
- 12 Nov 2017, 03:34
- Forum: Minecraft General Discussion
- Topic: Chat Channel Colors
- Replies: 6
- Views: 35263
Re: Chat Channel Colors
Ifi, I've not tested recently but I believe you can still type /r <message> to reply directly to the last /message you received. Not quite as tidy as a private chat channel, but still easier than typing /message blah blah everytime. And Tulon, I do agree with you on some of the darker colours being ...
- 10 Nov 2017, 17:41
- Forum: Minecraft General Discussion
- Topic: Chat Channel Colors
- Replies: 6
- Views: 35263
Re: Chat Channel Colors
I would like to see staff channel be aqua and trade be gold, as they were since time immemorial. :) Could global chat perhaps go back to being grey as well? It was always nice to have it in that slightly muted colour. If not global then maybe use grey for the Network channel. Oh and the blue colour ...
- 06 Nov 2017, 05:34
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
Re: EC Next: The Roadmap
Monthly update! It's only been 4 months, that's quick by my usual standards... Anyway yeah so I've been busy with work and getting a Switch and general procrastination. But hey good news I'm back and stuff is happening! Got custom world gen, got a good seed, now pre-generating the map. It's gonna be...
- 04 Oct 2017, 10:13
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
Re: Escapecraft: The Roadmap
On July 4th, I brought back Escapecraft for 1.12. On August 4th, I laid out my roadmap for the future. On September... 3rd (close enough), Tulonsae took charge of the "Legacy" server and worlds with a swathe of fixes. And now on October 4th, I've finished moving house, left and returned from a week'...
- 21 Aug 2017, 02:12
- Forum: Minecraft General Discussion
- Topic: 4-Sapling Trees Sapling Rate
- Replies: 3
- Views: 23911
Re: 4-Sapling Trees Sapling Rate
Strange, I've not knowingly changed the sapling drop rate, so this could be a setting changed by another plugin (don't think this is the case), a setting in Spigot itself (maybe?) or just plain bad luck.
Whatever it is, I can write a little script to tweak the drop rate so I'll fix it for ya.
Whatever it is, I can write a little script to tweak the drop rate so I'll fix it for ya.
- 10 Aug 2017, 13:12
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
- 10 Aug 2017, 07:34
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
Re: Escapecraft: The Roadmap
I ain't doing it all at once, silly boots. And besides, just another wipe won't bring people back or hold the interest of active players. It's 2017, the game has changed and we've gotta think differently - and think BIG - if we want to not only survive but thrive. New world is coming as soon as I fi...
- 09 Aug 2017, 15:42
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
Re: Escapecraft: The Roadmap
To answer your questions PB: Everything listed in my grand plans can be done either with existing plugins (and I've spent a long time chasing plugins that do what I want), or with a bit of server side scripting. Escapecraft X is about expanding the game by changing its core. Changing vanilla recipes...
- 09 Aug 2017, 06:48
- Forum: Minecraft General Discussion
- Topic: Welcome back! How did you find out?
- Replies: 4
- Views: 35173
- 09 Aug 2017, 01:44
- Forum: Minecraft General Discussion
- Topic: Suggestions: Future of Escapecraft
- Replies: 4
- Views: 26558
Re: Suggestions: Future of Escapecraft
As I said to Ari and Deri on their posts, your ideas are actually very close to what I'm planning. I think we're all on the same page here; we just need to talk about it more.
Stay tuned, I'll try to update my roadmap today.
Stay tuned, I'll try to update my roadmap today.
- 08 Aug 2017, 11:18
- Forum: Minecraft General Discussion
- Topic: Poll #1: To Wipe or Not to Wipe?
- Replies: 10
- Views: 50563
Re: Poll #1: To Wipe or Not to Wipe?
It might be worth it to consider using old builds (the legit ones) as "ruins" in the new world, too. "Ruinify" them, bury them beneath the ground or seas, create shrines with them, etc.... use them as places for people to discover, pillage, create their own builds on, and so on. I came up with anot...
- 07 Aug 2017, 14:30
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
Re: Escapecraft: The Roadmap
At first I didn't like the idea of a wipe... (I guess I am a horder in MC...LOL) but when I poped on another server because I wanted to check out there play minecraft for bitcoins and started fresh on a Vanilla server...The thrill of hiding in a hole at night and searching out items brought a new s...
- 04 Aug 2017, 14:34
- Forum: Minecraft General Discussion
- Topic: Poll #1: To Wipe or Not to Wipe?
- Replies: 10
- Views: 50563
Re: Poll #1: To Wipe or Not to Wipe?
Oh, here's a thing: If we wipe, I may come up with a way for you to cash in your loot for, let's call them Prestige Points or PP for short. These can't be traded for resources, so the "fresh start" aspect doesn't suffer, but there'll be a unique PP shop where you can get yourself an assortment of ni...
- 04 Aug 2017, 11:01
- Forum: Old News
- Topic: EC Next: The Roadmap
- Replies: 34
- Views: 12797594
EC Next: The Roadmap
http://i.imgur.com/MppIxLn.png Thanks to Shaun for the banner <3 Progress report: Roadmap established. Custom world generator acquired. New world generation complete! Configuring initial plugin setup... Put the world live for testing (manual whitelist) Make landfall with a spawn area Claim the spaw...
- 04 Aug 2017, 10:45
- Forum: Minecraft General Discussion
- Topic: Poll #3: What Does Survival Mean to You?
- Replies: 5
- Views: 33865
Poll #3: What Does Survival Mean to You?
My third and final poll to help shape the future of Escapecraft! People play Minecraft for all sorts of reasons. Aside from mini-games, even players who play "survival" have a number of motivations. I'm trying to figure out what they are and which ones are peoples' priorities. You can choose three o...
- 04 Aug 2017, 10:31
- Forum: Minecraft General Discussion
- Topic: Poll #2: Seven Years of History
- Replies: 2
- Views: 22904
Poll #2: Seven Years of History
The second of my polls to help shape the future of Escapecraft. We've built a hell of a lot over the past seven years, and though most of it has been archived and isn't playable in survival or any format anymore, it's still there and it's still good. My question to you is: do you care? I've got some...
- 04 Aug 2017, 10:21
- Forum: Minecraft General Discussion
- Topic: Poll #1: To Wipe or Not to Wipe?
- Replies: 10
- Views: 50563
Poll #1: To Wipe or Not to Wipe?
One of my trio of polls to help shape the future of Escapecraft! (Note that this poll is not a final decision, the outcome will simply help me understand better what you guys want from the server.) Horizons started back in mid-2014. It's had three years to evolve and grow, and it's seen versions fro...
- 05 Jul 2017, 18:33
- Forum: Old News
- Topic: EC Worlds 1.12 is here!
- Replies: 3
- Views: 22707
Re: Escapecraft 1.12 is here!
Changelog - Wed Jul 5: - You can ride horses through portals now! - Expanded all world borders to 4000x4000 - Increased the GP claim block amount by a lot - still looking into per-world settings - Hopefully fixed pistons outside GP claims? (please test, piston fans) - Everyone's /homes should work ...
- 04 Jul 2017, 18:56
- Forum: Old News
- Topic: EC Worlds 1.12 is here!
- Replies: 3
- Views: 22707
EC Worlds 1.12 is here!
http://i.imgur.com/Ff99g0K.png Would you believe we've been on server admin hiatus for somewhere between 18 months and three years now? (Depending on your point of view, of course.) Almost our entire community has moved on, but there’s been a small and stubborn group of players making a go of it on...
- 27 Jun 2017, 14:18
- Forum: Minecraft General Discussion
- Topic: Where are you now?
- Replies: 6
- Views: 36763
Re: Where are you now?
Hi Deri, it sure has been a while huh? Hope you're well, do keep us up-to-date on any exciting life things you've got going on! Myself? I'm keeping extremely busy as a full-time graphic designer, web developer, marketer, copywriter and video editor for three telecom companies and a charity. Flux and...
- 15 Dec 2015, 03:34
- Forum: The Lounge
- Topic: Black's Christmas Giveaway 2015 Edition
- Replies: 20
- Views: 83340
Re: Black's Christmas Giveaway 2015 Edition
Surprise entry!
- 06 Aug 2015, 10:57
- Forum: Minecraft General Discussion
- Topic: [15w32b] Caketown | 1.9 snapshot server
- Replies: 2
- Views: 10250
Re: [15w32a] Caketown | 1.9 snapshot server
Update! Caketown v1.0.1 - Now running experimental server mod, new features inbound - /spawn added Update! Caketown v1.0.2 - /sethome and /home added - /namecolor added - maybe more things Update! Caketown v1.0.3 - now running 15w32a - updated server mod for commands n' stuff Update! Caketown v1.0....
- 30 Jul 2015, 17:48
- Forum: Minecraft General Discussion
- Topic: [15w32b] Caketown | 1.9 snapshot server
- Replies: 2
- Views: 10250
Re: Introducing Haxx's (un)official 1.9 snapshot server!
Good news, we've now got grief protection using command blocks. Ask an op (just me for now) to protect a cuboid area; players that enter it won't be able to break blocks. You can also use this method to lock your chests by placing blocks over them.
- 30 Jul 2015, 14:30
- Forum: Minecraft General Discussion
- Topic: [15w32b] Caketown | 1.9 snapshot server
- Replies: 2
- Views: 10250
[15w32b] Caketown | 1.9 snapshot server
http://i.imgur.com/UIiyN1D.png This isn't "official" since it's against the rules to advertise external servers, but I work here so I'm gonna slap an Escapecraft badge on it. If the EC admins want to start their own server, I'll take mine down. So with the arrival of the first 1.9 snapshots, I've d...
- 06 Jul 2015, 14:32
- Forum: Old News
- Topic: New Leadership
- Replies: 8
- Views: 39145